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3|Mrd|Jirai Gumo
2|Mrd|Dark Elf
3|Een|Hydrogeddon
1|Dcr|D.D. Warrior Lady
2|Dcr|Iron Blacksmith Kotetsu
3|Ast|Zaborg the Thunder Monarch
3|Crv|Cyber Dragon
3|Ioc|Smashing Ground
1|Sdp|Graceful Charity
3|Mrl|Megamorph
1|Lon|United We Stand
1|Mrd|Heavy Storm
1|Psv|Nobleman of Crossout
2|Mrl|Giant Trunade
1|Mrl|Mystical Space Typhoon
3|Ast|Enemy Controller
2|Mfc|Autonomous Action Unit
1|Psv|Premature Burial
3|Ast|Zaborg the Thunder Monarch
3|Crv|Cyber Dragon
3|Mrd|Jirai Gumo
2|Mrd|Dark Elf
3|Een|Hydrogeddon
1|Dcr|D.D. Warrior Lady
2|Dcr|Iron Blacksmith Kotetsu
17
1|Sdp|Graceful Charity
1|Mrd|Heavy Storm
1|Psv|Premature Burial
1|Mrl|Mystical Space Typhoon
1|Psv|Nobleman of Crossout
3|Ioc|Smashing Ground
3|Ast|Enemy Controller
2|Mrl|Giant Trunade
2|Mfc|Autonomous Action Unit
3|Mrl|Megamorph
1|Lon|United We Stand
19
1|Pgd|Ring of Destruction
3|Tp4|Royal Decree
4
MONSTERS:
Goblin Elite Attack Force > Jirai Gumo
Berzerk Gorilla (or Genetic Werewolf) > Dark Elf
The attack power is the same, so there is no reason to needlessly pay LP.
I don't like Kotetsu.
I think Great Maju Garzett fits in with what you're trying to do really well. I've been meaning to test it anyway.
3|Ast|Zaborg the Thunder Monarch
2|Dcr|Great Maju Garzett
3|Crv|Cyber Dragon
3|Crv|Goblin Elite Attack Force
2|Ston|Genetic Werewolf
3|Een|Hydrogeddon
1|Mfc|Breaker the Magical Warrior
1|Dcr|D.D. Warrior Lady
18
MAGICS:
Autonomous Action Unit will never be good. You can't play cards that are totally reliant on what your opponent is playing. Not to mention, they are way too expensive.
I'd like to see Brain Control in here. Instead of destroying their monster, why not just take it, thereby still clearing the field for a direct hit, and doing more damage as well. It also helps with the tributes.
1|Sdp|Graceful Charity
1|Mrd|Heavy Storm
1|Psv|Premature Burial
1|Mrl|Mystical Space Typhoon
1|Psv|Nobleman of Crossout
2|Ioc|Smashing Ground
3|Ast|Enemy Controller
2|Tlm|Brain Control
2|Mrl|Giant Trunade
3|Mrl|Megamorph
1|Lon|United We Stand
1|Lon|Mage Power
19
TRAPS:
Works for me.
One of the biggest problems I foresee is them setting monsters. You don't have that much f/d removal (not that there is that much to choose from...).
Quote
3|Ast|Zaborg the Thunder Monarch
2|Dcr|Great Maju Garzett
3|Crv|Cyber Dragon
3|Crv|Goblin Elite Attack Force
2|Ston|Genetic Werewolf
3|Een|Hydrogeddon
1|Mfc|Breaker the Magical Warrior
1|Dcr|D.D. Warrior Lady
18
1|Sdp|Graceful Charity
1|Mrd|Heavy Storm
1|Psv|Premature Burial
1|Mrl|Mystical Space Typhoon
1|Psv|Nobleman of Crossout
2|Ioc|Smashing Ground
3|Ast|Enemy Controller
2|Tlm|Brain Control
2|Mrl|Giant Trunade
3|Mrl|Megamorph
1|Lon|United We Stand
1|Lon|Mage Power
19
Thanks for the fixes, i was thinking about big bang shot?
I think that's really good idea actually. You have to be really careful though. It's very risky to go -2ing (monster, equip, and big bang) yourself when you don't have game.
Yeah, i agree. But, I think i will just play it when i know i have game.
That's the problem, this deck doesn't play like that. You will have to sometimes play an equip or two just to do damage, but not win, because this deck can't make big enough hits to be an OTK. If you want to store up equips, Ben Kai is much more efficient.