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Basically, the focus of this deck is to deck my opponent and forcing him to discard Spells. When there is enough in the grave, I can tribute for White-Horned Dragon and get a huge attack bonus. Please r/f accordingly:
White-Horned Destruction Deck::40 card
Monsters::17
'~-----------------White-Horned Dragon x3-----------------~'
'~-----------------Sangan-----------------~'
'~-----------------Morphing Jar #2 x2-----------------~'
'~-----------------Morphing Jar-----------------~'
'~-----------------Needle Worm x3-----------------~'
'~-----------------Hiro's Shadow Scout x3-----------------~'
'~-----------------Magician of Faith-----------------~'
'~-----------------Spirit Reaper-----------------~'
'~-----------------Night Assailant-----------------~'
'~-----------------Outstanding Dog Marron-----------------~'
Spells::13
'~-----------------Card Destruction-----------------~'
'~-----------------Confiscation-----------------~'
'~-----------------Giant Trunade x2-----------------~'
'~-----------------Graceful Charity-----------------~'
'~-----------------Heavy Storm-----------------~'
'~-----------------Level Limit - Area B-----------------~'
'~-----------------Messenger of Peace x3-----------------~'
'~-----------------Mystical Space Typhoon-----------------~'
'~-----------------Pot of Avarice-----------------~'
'~-----------------Scapegoat-----------------~'
Traps::10
'~-----------------Drop Off x3-----------------~'
'~-----------------Magic Drain x2-----------------~'
'~-----------------Mirror Force-----------------~'
'~-----------------Ring of Destruction-----------------~'
'~-----------------Threatening Roar x2-----------------~'
'~-----------------Torrential Tribute-----------------~'
I'd like to see those Hiros come out for something. I just don't like the fact that they can draw a possible 3 cards. It's just a bit to much. Buy maybe it works.
A thought could be to use Creature Swaps and Magical Merchants.
The Hiro's are great for thinning though. Also, the whole point of the Hiro's is to put Spells in the graveyard for White-Horned Dragon. The whole thought of depriving them of their Spells, then using them to your advantage is too good to pass up. I'll test the Swaps, but Merchants wouldn't help in this deck. Anybody else.