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I honestly dont see what's so special about this card. as far as i can see, it's a -2 card (-1 for playing the card, -2 for discards, and +1 for getting back a spell) so what's the point? we already have practically the same thing as a common (Spell Reproduction) aside from the fact that you arent restricted to having to discard Speels for the cost.
I honestly dont see what's so special about this card. as far as i can see, it's a -2 card (-1 for playing the card, -2 for discards, and +1 for getting back a spell) so what's the point? we already have practically the same thing as a common (Spell Reproduction) aside from the fact that you arent restricted to having to discard Speels for the cost.
the big deal is u throw 2 crappy cards that u dont need for a better spell that u would need. Example
u throw out wildheart and wildedge from ur hand and get back miracle fusion. im sure other duelist would have better examples. but in some decks u hate to have bad hands or if a important spell card hit the graveyard (overload in a chimera deck) thats why its a good card.
the big deal is u throw 2 crappy cards that u dont need for a better spell that u would need. Example
u throw out wildheart and wildedge from ur hand and get back miracle fusion. im sure other duelist would have better examples. but in some decks u hate to have bad hands or if a important spell card hit the graveyard (overload in a chimera deck) thats why its a good card.
i didnt know wildedge could be in your deck i thought it was a fusion...
Just to name a few. Cards that gain a ton or dont lose anything at all when you use with Excavation. Assailant is particularly messed up since you can use it to with Exacavation, grab your spell, and then GRAB MoF! (or whatever flip monster you tossed). -____-
Just to name a few. Cards that gain a ton or dont lose anything at all when you use with Excavation. Assailant is particularly messed up since you can use it to with Exacavation, grab your spell, and then GRAB MoF! (or whatever flip monster you tossed). -____-