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Looking for some opinions on my deck out deck in order to make it better. Right now I think its good but obviously it has some weaknesses. I'll be happy to R/F someone else's deck if they want too but note that I'm new at it so I may not be the best person to ask.
But things to know before looking at my deck:
#1: I don't have enough money to go out and spend it on packs of cards or whatever but I still am able to play the game online for fun. Which is why I may have some very rare cards in my deck that most people don't. I also have access to any non-banned card so getting anything is not a problem. But the online game still follows Advanced rules btw.
#2: For whatever reason, there is no side deck in the online game (or atleast I don't think so) so anything to do with side decking might not help me out.
Ok, anyway here's the deck:
Monsters: 18
1x Fox fire
1x Fusilier Dragon
3x Giant Orc
1x Mask of Darkness
1x Morphing Jar #1
2x Morphing Jar #2
3x Needle Worm
1x Night Assailant
3x Spear Cretin
1x Spirit Reaper
1x Vampire Lord
Spells: 11
1x Book of Moon
1x Card Destruction
2x GraveKeeper's Servant
1x Heavy Storm
1x Level Limit- Area B
1x Mystical Space Typhoon
1x Pot of Avarice
1x Premature Burial
1x Soul Reversal
1x The Dark Door
Comments:
I like many things about this deck right now. The Dark Door + Fox Fire combination has saved me multiple times. I like how frequently I can get cards like Morphing Jar and Needle Worm and how easily I can exploit them using cards like Soul Reversal, Book of Moon and Spear Cretin. But like its strengths, it also has weaknesses. It takes awhile for the deck to get warmed up. I tend to lose alot of LPs early on in the duels. Though Needle Worm and Jar are good cards, early on all it is to the opponent is one weak card in between him/her and my life points. But later on, once I draw what I need, the damage stops completely. It also seems to have a lot of trouble against Monarchs and I would figure Burn Decks as well. But anyway, that's my own analysis of my deck. What do you guys think?
this is for deck out correct then try out morphing jar #2 and ojama trio.
so - Gear golems
- Weapon Change
-1 Fusilier
+ 2 morphing jars #2
+2 Ojama trio
Ok, I edited my deck to include your suggestions. But I'm sure there are some other things I need to add/remove to improve this deck. Any other suggestions, anyone?
-1x Fusilier Dragon
-3x Giant Orc
-1x Crush Card Virus
-1x Deck Destruction Virus
-1x Deck Destruction Virus of Darkness
-1x Deck Devastation Virus
- Mask of Darkness
- Level Limit Area B
- Gravity Bind
This really dont fit the theme for the deck out.
Toss in
Don Zaloog
2 Bistro Butchers
3 Sasuke samurai #3
2 Giant rats
1 Exiled force
2 smashing grounds
Scapegoats
this should help out more with the theme. Plus it adds some agro to it.
The Samurai gets your opponent to 7 cards then you card destruct. so there goes about 1/4 to 1/3 of your opponents deck. Abuse ojama trio, and scapegoats with morphing jar #2s effect. I tested out this deck yesterday(with the mods I just did.) And it worked much better. I often had a morphing jar #2 facedown and activated scapes so he attacked I got 4 face down monsters. my best one was another morphing jar and 3 needle worms.
Thanks for taking the time to make my deck better. I appreciate it. What you said about Morphing Jar #2 surprised me though. I wasn't aware it could be used on tokens to bring out 3-4 more monsters.
Yeah and it will make your opponent drop roughly 5-10 cards to get those monsters out and then it will help you out too, because your monster effects are discard the most. Well, test it I hope you like it!