You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Hello all, i had left this forum for a while, but i have decided to come back. This is my Maindeck now.
Total - 41
Monsters - 21
[3]Cyber Dragon
[3]Vampire Lord
[3]Pyramid Turtle
[3]Giant Rat
[2]Elemental Hero Wildheart
[1]Elemental Hero Stratos
[1]Neo-Spacian Grand Mole
[2]Exiled Force
[1]D.D. Warrior Lady
[1]Sangan
[1]Spirit Reaper
Spells - 14
[3]Fissure(for lack of Smashing Ground obviously)
[3]Shrink
[2]Creature Swap
[1]Pot of Avarice
[1]Heavy Storm
[1]Mystical Space Typhoon
[1]Brain Control
[1]Premature Burial
[1]Snatch Steal
Traps - 6
[3]Sakuretsu Armor
[1]Call of the Haunted
[1]Ring of Destruction
[1]Mirror Force
Side Deck: 15
[3]Pulling the Rug
[3]Ryu Kokki
[2]Des Wombat
[2]Royal Decree
[2]Twister
[2]My Body as a Shield
[1]Mystic Swordsman LV2
I am very happy with the MD, so that is fine. The SB however, is a different story. I don't use the SB much, so i had no idea about it really, suggestions on that are most welcome.
Other than that, if you just want me to help you with your deck...you can simply give me a rate and i will R/F back.
This deck seems rather solid, but I do see some changes that I would make...
- 1 Cyber Dragon
- 1 Fissure
I say drop the Cyber Dragon because it seems that this deck is rather big on field presence and as such, I can easily see you rarely having to start a turn without a monster. I believe that the first two Cyber Dragons are a nice use in this deck, but three just seems to be excessive when you consider what could be run in its place.
The fissure because I have always been of the belief that running three of either it or smashing was going excessive, especially when you need a monster.
+ 1 Ryu Kokki
+ 1 Brain Control
I say add the Ryu Kokki as a response to Monarch Control and your usual Jinzo. Plain and Simple
The Brain Control because I can easily see you activating it for game in many situations due to the increased field presence that this deck has.
As far as the Side Deck goes...
- 2 Skill Drains
I can see why you would want to run this card, but it seems rather dead as it also negates your V-Lord's discard, Stratos' summoning effect, Injection's boost, Grand Mole's bounce, and Reaper's indestructibility. Just seems like it would do more harm than good.
+ 2 Divine Wraths
I hate to say this, but Demise OTK is running rampant and there needs to be a side deck ready for it at any moment. That is why I recommend Divine Wrath as it is a good card to tech against him and many other effect based decks like Monarch Control and DDT.
Over all I would give the deck an 8 out of 10 because it seems rather solid but also looks like it can be the victim of bad draws every now and then.
Also if you have the time, it would be greatly appreciated if you could check out my deck in my signiture.
no actually i was being serious they are one of the best sideboard techs ever they are almost in every sidedeck i have because they are so unexpected but they are actually really good
no actually i was being serious they are one of the best sideboard techs ever they are almost in every sidedeck i have because they are so unexpected but they are actually really good
for him, he's not focusing on using Injection more than a couple times, he's focusing on zombies.
drop the Divine Wrath's and swap them for My Body as a Shield.
Divine Wrath is a -1 in most cases, there really is no need to stick something like this in your deck when My Body as a Shield is a 1 for 1. 1500 Lifepoints really isn't that much for one, not to mention the fact that unlike Divine Wrath, it can stop a Sakuretsu Armor or Mirror Force if you try to suicide your Turtles or it can stop Bottomless Trap Hole if they try to BTH your Lords. The only thing Divine Wrath can really stop is Effect Monsters, which to me will be the exact samething My Body can stop most of the time, provided that those effects destroy a monster. If that wasn't enough, My Body as a Shield is a Quickplay Magic Card.
Vlord as primary hitter has a ying and a yang side to it.
Good being: He can take a lot of punishment so you can throw him out regardless of what their backrow looks like ... he'll bounce back and be ready to ball the very next round.
Bad being: At 2000 LP, hes at least 100 short on any muscle pieces commonly found in any pro deck. He needs assistance (Rush Recklessly, Mirror Wall) to survive such encounters.
And you dont really wanna risk having to wait everytime you see a monarch or Cyber and hope you have Rush or Wall ready. What you need is some muscle of your own to counteract. I ended up running 2 Vlords and 2 Zaborgs and it worked very nicely.
Lily is a pretty good card for any deck, but you can do better for this one. I would suggest Night Assailant or D.D. Assailant. Night assailant destroys a monster for free and D.D. Assailant can save you, sometimes buying you a few turns. Again I can see how Lily would help, but sometimes you're in a situation where you don't have LP to spare. Please r/f my DW deck.
Vlord as primary hitter has a ying and a yang side to it.
Good being: He can take a lot of punishment so you can throw him out regardless of what their backrow looks like ... he'll bounce back and be ready to ball the very next round.
Bad being: At 2000 LP, hes at least 100 short on any muscle pieces commonly found in any pro deck. He needs assistance (Rush Recklessly, Mirror Wall) to survive such encounters.
And you dont really wanna risk having to wait everytime you see a monarch or Cyber and hope you have Rush or Wall ready. What you need is some muscle of your own to counteract. I ended up running 2 Vlords and 2 Zaborgs and it worked very nicely.
Well put....and its true. There hasn't been any times like that for me so far though. The deck seems to have enough going for it that it doesn't usually come up, but i will probably end up going with the Zaborgs/something else.
@Dark Paladin: Great point. I was wary of the Wraths, but they were better than what i had at the time, thanks.
@fuglymunkies: If i had DDA it would probably be in here, but i will work on it. Night Assailant seems....out-of-place to me here, so the DDA will be tested when i get them.
I agree with Metalzoa, there is little point to using a Stratos in this deck. The point of a Giant Rat in a Zombie deck is to act as a sort of Swiss Army Knife, to either pull out a Turtle to summon a Zombie if the situation calls for it or to pull out something else if the situation calls for that. The Rats could easily search for the Wildhearts.
Personally, I say you drop the Startos for one of several options here, each of which is based upon Vampire Lord being your primary hitter. For one, you could either drop it for an Enemy Controller or a Book of Moon, which I noticed you do not have decked. Both of which are capable of accomplishing the same task as Shrink, not to mention Enemy Controller and Book of Moon are useful in scenarios when your Lord is about to possibly be removed from the game. Such as when your opponent tries ramming a D. D. Warrior Lady or Assailant into Lord. You can easily tribute the Lord with Enemy Controller's effect to take it over. That or maybe when your opponent tries Bottomless, Tribute the Lord for one of their monsters.
Another option is a Book of Life. If Vampire Lord is your primary hitter, I'm a little confused as to why you don't have at least one decked but either way, it's a good card to have in Zombie builds for obvious reasons.