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to start with as they similarly punish fodder monsters but also assist the aggro theme (the support for avarice does'nt hurt either)
-1 dust tornado
+1 robbin goblin
multiple tornados can clog your hand plus I think we could focus more on goblin.
-1 dekoichi the battlechanted locomotive
-1 phoenix wing wind blast
-1 night assailant
-1 smashing ground
+2 shrink
+2 legendary jujitsu master
now the robbin goblins and shrink cards can work for damage/hand disruption. shrink can protect vulnerable monsters and destroy attackers in battle. While jujitsu master should get some damage in against robbin goblin and/or function as fantastic spin removal like phoenix wing.