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I'm starting today at hcrealms. Hope I can stay here for a long time!
My questions are:
Can I use a Heavy object with Super Strenght to make a ranged-combat action and destroy another object or a Wall? (I think it's possible...)
Can I use a light objet to "try" to destroy another object or a wall? (I think it's not possible...)
If possible, this situation may help if I have a Flyer with SS holding an object and my opponent has a character stealthed on an object (with the New rules, if the flyer isn't holding objects he can take the object under the steakthed character and fly away with it).
As a heavy object as a ranged combat weapon will deal a Damage of 3, yes, it can be used to destroy a wall. If you try the same trick with a light object the wall will remain intact but the object will be destroyed -- and replaced with rubble.
The latter aspect is important to remember, since whether it's a motorcyle or debris, it still represents hindering terrain if someone's standing on it or behind it. So, while (as in your last example) someone with Super Strength (or TK) could remove an object from beneath the feet of a character, if you choose to merely destroy the object in place the character standing there will still have the benefit of it as hindering terrain. Many of us have momentarily had that devilish glimmer in our eyes that we could simply blast at the object a Batman is hiding behind/on and so expose him, but no such luck. He'll remain hidden at range from all but those with Superman TA.
All of the object damage above is for, as you asked, just ranged combat situations. If your Super Strength character has a Damage of 2 or more and he uses that light object in a close combat attack, the wall will be breached as his Damage will be given a +1 for the light object. That's all likely very obvious, but if you don't take the time to state the obvious around here someone pops up to point it out.
I understand that I can use the light object even if it doesn't destroy the wall/object (are you sure?), but in the example I was trying to say that I can for example Throw away an object with Green Goblin (destroying a wall that is not near Batman) to take the object under Batman next turn (since flyers don't have to stop near enemyes anymore).
I don't see anything that would prevent someone from, essentially, opting to destroy an object by smashing it against a wall. It just doesn't come up much since people are usually focused on using it to cause damage. I've seen people use 3+ Damage figs start off their turn destroying objects just to keep an opponent's Super Strength character(s) from being able to use them.
As I understand it, taking an object is part of a move action, so as long as it's thought of that way you're okay. A character with Charge or Running Shot can pick up (during the move portion of his turn) and attack with an object in the same action, but one without - I believe - would have to pick up the object in one turn and then do something with it the following turn.
If I'm in any way in error, someone will pop up to correct me.
Originally posted by Miraclo As a heavy object as a ranged combat weapon will deal a Damage of 3, yes, it can be used to destroy a wall. If you try the same trick with a light object the wall will remain intact but the object will be destroyed -- and replaced with rubble.
Objects used for combat during an attack are removed from play and leave no rubble behind. The line in the FAQ is a little misleading and hopefully will be cleared up soon as it is only meant to reflect what happens when an object is destroyed by someone attacking it.
At least that was what I was last told.
And yes, you can throw an object at the wall to get rid of it so you can then pick up another object.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
Originally posted by Canada Maestro Objects used for combat during an attack are removed from play and leave no rubble behind. The line in the FAQ is a little misleading and hopefully will be cleared up soon as it is only meant to reflect what happens when an object is destroyed by someone attacking it.
At least that was what I was last told.
Right! I was too focused on making it clear that destroying an object directly left behind rubble, that I forgot that one lost to combat - whether it's successful or failed - just vanishes. It's one of those weird inconsistencies in the game.
Originally posted by Wolverne Just one more question:
Ask as many as you like.
Quote
Originally posted by Wolverne Can a flying character with Hypersonic Speed and SS holding an object Move, throw the object in a wall, move again and take another object?
Yes, they can.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)