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4 Hoverbike Squad 13 ea.
2 DI Towed Arrow IV 26 ea.
1 Achileus Battle Armor 17
1 JI100 Recovery Vehicle 16
1 Mikel Nova Cat 50
1 Robert Bavros 43
1 Saxon APC 23
1 Shockwave 173
1 Towed Autocannon 17
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443 pts
Shockwave can run and fire on an SS DI Towed A4 and salvage it by the second turn due to 16 range 3 pulse, provided there is no blocking terrain in the way. The Achileus is loaded in Robert, and can be dropped in the enemy DZ on turn 2, hopefully on an unscreened towed arty. The Achileus can capture and bypass those pieces with low defense. The Saxon caries the Towed AC to shred infantry. Or, the saxon loaded can fling a hoverbike into the enemy DZ by turn 2. Mikel and JI100 RV are a disctraction that can deal some serious hurt. The DI Towed A4 are rear guard and are bait for arty fire, taking the heat off the other units. Thoughts? Any other regiment pure SC armies?
If you could come up the points somewhere, I'd Switch the ArrowIV's For DI Towed Field Arty. The Added Range would make them a more enticing target. And The higher Chance Oh hitting the center dot of a target is never bad. Other Than that It seems like an army Thats worth trying out.
And If you don't Mind offering an opinion on this army i've got floating about in my head, Well and something to fill in the remaining points.
1 Donar Assault Heli 60
1 The Scorchers 26
1 Shadow Stalkers 18
1 Anat APC 29
1 Janis Nova Cat 122
1 Sun Cobra 161
Any army that fields Janis is obligated to bring a repair unit. Add 16 pts to your build total.
Drop the Anat in favor of a real transport, the Merc Zahn. Add 1 pt.
That leaves 17 pts, just right for a CBA to fit in the transport next to the LE's. Or Kage / Shock Trooper if you want to bring ballistics to the game.