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OK, i run it like this. the shun has the two salamander battle armors in it
a formation with three atvs and the two aa tanks. and lastly the mech' the atvs run in groops of three two or one what ever is neaded. infiltrating to stop arty and AA. i move up the shun first turn . i push it second turn then i lonch the salimanders to base and capture any thing thay can and i use thare stuff agenst them. use the mech for clean up.
any ideas to make it better ?
thanks
PLDNAlixander
Well I wouldn't really ever rely on capturing things, especially with only two units in the whole army that can capture. I think you are overall lacking punch in the army. You don't really have much ways to deal with a fattie for example.
Interesting... but you're too dependant on tie down. Anyone who gets a clean shot off at your raider ends his life, and the two tanks can be based rear arc, most mechs have them on range, and anyone who has decent tie down capability will keep your important peices tied up while they eat your support.
I'd trade out for a glory fire support tank, or maybe a bigger mech.