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So I was bored out of my skull, and suddenly remembered that I know (insert echo effect here) JAVA SCRIPT.
So, I designed up a cool little script that simulates purchasing a Counterassault booster and ripping it open, and generates the randomized contents within according to the rarity of each piece (including the Bounty Hunter being an ultra-rare Unique).
It's not perfect, it's not pretty, but it may give us chumps who don't have hordes of practice with the sealed format a chance to hone those 'take the crud we got from a booster and make an army to clobber people' skills.
All complaints about this product you're not paying that I made out of the (boredom) kindness of my heart directed to .... uhh... Warflail! Yeah! Blame Warflail! (heh)
out of 10 boosters i got 2 uniques-and i didn't get my first unique until the 7th booster. thats a pretty cool product! the funy thing is the first 2 boosters were almost exactly what i jusy pulled for the last sealed tourney!
pull 2 - SC Purifier BA, SC Inner Sphere BA, Fulcrum HT, Melicien Tetro. 4th pull I got the same unique...., 6th pull I got Jabob Senn and the SH JES II
One thing . . .the Bounty Hunter is MORE common than a standard Unique. There is guaranteed (almost) to be one in every case. All other uniques only have a 8 * 1 in 12 chance of being in any given case.
Let's see, picking three boosters for the upcoming tourney...
#1: Liao IS BA, Hammers Purifiers, HL Cavalry VTOL, Zabiha Nostra
#2: SC IS BA, SC Infiltrator-I BA, BR Cavalry VTOL, L Raider MK II
#3: SS IS BA, BR Grey Death BA, DF Arrow IV Tank, SC Mjolnr