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While playing a tourney today, I simply could not roll over an 8 until the game was already lost to me.
My first game... I did not have a single roll over 8 until I was down to my last 2 units. My opponent could not seem to roll under a 12. My strategy was perfect. My opponent was reckless. My PC card (Dust Storm) neutered his entire army... I got killed to my last unit with time to spare.
My second game was pretty much the same, only my opponent did not roll quite as well. He didn't manage to completely destroy me until the very last turn.
For my third game, I rolled about average. I was so far from winning, though, it did not matter. Even still, I failed just about every single ammo explosion I rolled.
So I have decided... My dice must die.
What manner would be the best way to dispose of a set of Spirit Cat faction dice?
I need suggestions on how to properly sacrifice these dice to the Gods of Fate. Do I melt them down? Crush them in a vice? Give them as a charitible donation? The more creative and vindictive, the better!
Honestly, decursing them is the best idea. I've found that using them as a lesson for other dice rarely works.
The best source for that is the Hackmaster Player's Handbook. It has a full chapter on the care and handling of dice for maximum play value. (No, I'm not kidding).
I hear you man, the last month I have not been able to roll anything over a 10 until there is no hope of winning, and definitely does not help when your opponent never misses...
Destroy them in the most brutal way you can.
In fact do it in front of your other dice, so they will see what happens for failure. I did this and my dice have rolled good ever since.
Now the dice I've picked up in the years since then don't have this good rappore with me. I'll have to sacrifice another one to the dice gods so all my dice will continue the high level of dice rolling I expect.
You know its really kind of funny that this thread was started,some people who read it might be thinking ravenankh is over exagerating how bad his dice roll but if anything he is downplaying it.Having played mechwarrior almost every weekend with doug over the last several years I can honestly say he has the crappiest dice rolls I have ever seen,they have been so bad at times that I often wonder if I just left my army in my deployment zone and never made a move myself and just let him take turn after turn I could prob still win from him damaging himself with failed charges and crit misses.
Personally I believe it all started when he killed that albatross with a BB gun when he was 12,but we will never know for sure.But still it would be nice if the curse could be lifted.
Sorry but just came up with the perfect idea and I woulnd be me if I didnt share it.I would take those dice and drill out the holes on the number 5 and turn them into missile launchers and either put them on a jes carrier or one of the catapults or even on 3 hadurs as arrow 4 launchers.
Fire, fire, definately fire. Pour a little gasoline (or cooking oil since gas is expensive) into a tinfoil dish add dice and a match and let those kitties have one last smoke.
I hear ya man. I've had games like that. Today was no exception. I won my first and 3rd games ... but game two the dice I was using seemed to take a 50 minute vacation.
The most critical roll of the game I needed like a 13 (I needed I think a 7 to hit the second target which wasn't so important) ... rolled a 14 (if I remember right) ... but one of the dice was cocked so had to reroll ... and not only did I miss ... but missed the blasted seven as well (rolling a 5 in all). Most of the rest of the rolls I couldn't get much above an 8 ... except for when it really didn't matter towards the outcome of the game.
I had a long bad streak of die rolls. At Origins this year I had had enough and decided to throw out at least one potential variable. Manufacture problems. I went out and picked up 3 pairs of precision-balanced backgammon dice. Trust me ... you DON'T want to know how much those puppies cost. But in all but one game so far out of a dozen or so they have rolled Godly.
As these are Spirit Cats dice, i have a vision that the kami of the Spirit Cats have been deeply angered either by the assasination of their Galaxy Commander and the sudden absorbtion to the Clan or some misdeed you have done in your household.
In which case a sacrifice must be offered to calm the offending kami. An enemy must be offered, crushed and burnt, perhaps a ROTS, Bannson's Raiders, Steel Wolf or Jade Falcon piece. A way is to win a tournament (using another pair of dice), win an Esperenza Loki, Duke, Peacemaker or Audrey, then offer the trophy as a sacrifice.
However should the Kami is not appeased by your offering, then a purification or exocism ritual must be performed. In which case I suggest bringing the dice to a nearby Shinto temple. I know such a shrine where a local priestess named Miko would perform such rituals.
However, should the kami remain and refuse to leave, then you are indeed cursed and the kami is truly angered at you. Perhaps you have mistreated your pet cat or forgotten to feed it dinner one time.
A more extreme ritual like a vision quest becomes necessary. It begins by taking a trip to the desert, where you will fast for three days. You must climb on top of mountain and camp inside a cave. There in front of a bonfire you must meditate until the kami will come to you in a vision. Then you must confront them and ask for their forgiveness. Convince them that the path you must take will need their full support, and that you must crush all the enemies of the Nova Cats and the Spirit Cats in the tournament table, to bring glory, sacrifice, and offering for the kami and in the name of the Clan of the great Nova Cat.
I punished my Dragon's Fury dice for rolling poorly by sticking them in my ice cube tray and freezing them overnight. Next three months they rolled fantastic.
What you do is place those dice in the center of a table. Place your other dice that you play with in a circle around it. Take a sledge hammer and before you swing say this to the dice in the circle. "This is what happens when you always roll low" and crush your faction dice.
I personally went a month with constant low rolls. I acually borrowed a set from a friend and finished 2nd in the next event. I use my dice the next week and all though I didnt win, they rolled much better.
being the third player against doug this past week-end,i can personally vouch for his crappy rolls.he did more damage to himself than i could,and i had starting rolls of 11 or 12 against his defense.now my rolls aren't the greatest either,but,i really feel for him sometimes.
even playing against me.you can always borrow my SSw dice doug.