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Fpw 059 Goshawk 01
Fpw P 018 Sakara Academy A+1 D+1 144 pts
Fpw 059 Goshawk 02
Fpw P 019 War College of Goshen M+1 D+1 144 pts
Jaguar
AoD P 002 Albion Military Academy A+1 D+1 107 pts
Cardinal transport
Elemental Battle Armor
Salamander Battle Armor 84 pts
Saxon APC 01
Undine Battle Armor 44 pts
Saxon APC 01
Fenrir battle Armor 43 pts
Sylph Battle Armor 30 pts
Planetary conditions: Beach, Dust Storm
Missions: With Extreme Prejudice, Technology Raid
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Except Falcon's Prey Uniques I have most of the falcons units I have also 5 TTLs & Centaurs, one more Cardinal, 3 Long Toms but no Hadurs or SM2s or more transports...
Need suggestions on how to improve this army as i found myself quite at a disadvantage Vs units like the Yami Shiro or armies with fatties and artyllery
Dude - go to Battle Plans and the CJF Strategy Thread - there are LOADS of 600 pointers you can get ideas from - EC on the GHK is a surefire Yami-souring experience, for starters...
hehe, we know it tells you not to post armys for input in that forum but we all do.
as far as your build, you need some gear, E camo helps protect ya behind your blocking. anti personel is the most used on the jag. it makes the jag your multi use tool, feared by mechs stops other units in thier tracks, and with anti P it can take out whole formations.
youll have to drop some of your smaller units to make use of gear but it is worth every point.
the basic idea of your build looks sound though I personaly like the two goshawk builds better then the one black rose.
Thanks for the suggestions, when I put this armi togheter I was attempting to avoid the use of artyllery, but I found out on the field that I hadn't any way to make them came to me in assault range... I'l tray dropping one of the Saxon infantry drops in favour of gears and TTLs...
Fpw 059 Goshawk 01
Fpw P 018 Sakara Academy A+1 D+1 144 pts
Fpw 059 Goshawk 02
Fpw P 019 War College of Goshen M+1 D+1 144 pts
Jaguar
AoD P 002 Albion Military Academy A+1 D+1 107 pts
Cardinal transport
Elemental Battle Armor
Salamander Battle Armor 84 pts
Saxon APC 01
Undine Battle Armor 44 pts
Saxon APC 01
Fenrir battle Armor 43 pts
Sylph Battle Armor 30 pts
Planetary conditions: Beach, Dust Storm
Missions: With Extreme Prejudice, Technology Raid
----------------------------------------------------------------------------------------
Except Falcon's Prey Uniques I have most of the falcons units I have also 5 TTLs & Centaurs, one more Cardinal, 3 Long Toms but no Hadurs or SM2s or more transports...
Need suggestions on how to improve this army as i found myself quite at a disadvantage Vs units like the Yami Shiro or armies with fatties and artyllery
Right now you have a problem in that your Cardinal can't formation with anything and neither can your Saxons. Keeping in mind the gear suggestions (I tend to like the Star Commander in the Jag, but yours isn't bad at all) it might be worthwhile to drop the Cardinal for gear and maybe a single Trackbike to allow your Saxons to move in formation (this will save you some orders and be useful against artillery).
So, ECM on the Goshawks helps against Yami (and make sure you have blocking to exploit), the AnP on the Jag (along with a potential 12 AV... whoops, sorry, Star Commander lust) gives you an answer to infantry as well as a nice secondary threat (charge, say). MDFA is the answer to Decoy, Evade and fat mechs in general. Make sure you pack some effective infantry in the Saxons (Undines and Fenrirs are just peachy, as are EBAs and GBAs) and the Sylph is sort of a requirement. :)
Why in God's name would you even think of using Dust Storm? And thereby negate one of your biggest advantages (DFA). Dust Storm is one of the first things I would play AGAINST this. And there are far too many transports eating up orders there. Would be far better to take a M Zahn to throw a number of units in instead of a bunch of Saxons and Cardinal. Will save you points for more units and is still sorta faction pure.
Thanks for the suggestions, when I put this armi togheter I was attempting to avoid the use of artyllery, but I found out on the field that I hadn't any way to make them came to me in assault range... I'l tray dropping one of the Saxon infantry drops in favour of gears and TTLs...
As already noted by the ever-perceptive Highdancer, the Saxon is not the thing to drop. Against arty, you don't need to use your mechs, so much as the Saxons along with the EBA, Fenrir, and the ever-lovely Sylph. Get yourself a Saxon formation (using a Trackbike if you only have 2 Saxons), drop the Sally and the Cardinal for gear, and you're pretty much good to go with a fairly solid multi-threat army.