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Basically it’s a force that will move across the field together, not apart. The BR is to provide intimidation/Brute force. The transports and kelswas provide the "oh so famous" tankdrop......... double, to be exact. The Shamash is to move with my transports in formation, so not to incur the pushing penalty of damage and will make it order effective, then later after the tanks have dropped to split towards the DZ and grab some VC3.
I plan to use:
Rolling Thunder and Perfect Day
--------OR-------
Perfect day and barrens
Which ones do you think I should use and why???
Please review over this and provide constructive criticism as needed
Im not a falcon player, but I'd probably drop the second tank drop and throw in a Sylph and a few more infantry, Maybe some TTL's or EBA's with the other transport. my 2 cents.
I plan to use:
Rolling Thunder and Perfect Day
--------OR-------
Perfect day and barrens
Which ones do you think I should use and why???
Please review over this and provide constructive criticism as needed
Personally you absolutely do not want to use Pulse on BR. Her stats drop precipitously and SU equipment is a disaster waiting to happen. I would drop the pulse and downgrade one Kelswa to 3x H TGRs. This'll save you 65 points, or enough to add a Sylph and a Kite. These'll give you a couple of fast interferance pieces as well as a formation drop (Kelswa + TGR) to crack 24 Decoy mechs.
For rose I'd use the trusty Electronic Cammo instead of the pulese. Use the extra points for a slyph or something. I like the ROTS-MERC tank drop it's fast and hard hitting for those who know the one trick pony BR does.