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this line charges right into the enemy, taking hits (FL is worthless HAHA) and swarms the enemie's frontline. If it all dies, well, we have the next lines, but if they live, they all continue to fight on!
this one goes up, and charges anything that knocks down the first line. Heals some peices (i love those charge rules) shoots anything big and ram's other stuff to oblivion
takes down any other peices left alive, heals the wounded centaurs for another go they stay twoards the back of the battle because command is valuable but can still fight, overalll, it looks like it could take something down
there's my 1000pt
wow all i can say is that your enimy is gonna be hapily killing all that utter #### while getting rdy for your second line. Dude put in like 10 *** cnt LTs, now that i would fear.
Also you might want to consider upgrading it to a 1200 pt army due to the upcoming conquest tournaments in July.
Usually healing figures are not needed as much in a conquest battle. Being limited on actions and playing so many figures you can usually afford to lose some figs. Think about more actions, see if you can add another few command figures.
I like your concept. Tie 'em up with quickness and then beat 'em down.