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hi theres a 200pt constructed scenario dis sat at my tuorny venue where each army is allowed to use a dungeons hero as a general....
here are the rules
1.Each player must have one and only one dungeon hero in his army. He is the General.
2. Protect your general at all cost. If your general dies, the game ends immediately. Scoring is still calculated as usual but your opponent wins the match irregardless of final scores if your general dies.
3. When the game ends and your general is at your opponent starting area. The general is worth 3 times its normal points. Note: Game does not ends immediately when your general reaches the opponent starting area.
4. The General is immune to magic levitation at all times.
thought of dis army and wonder wat u guys think of it ? feel free to make changes
General :
lvl 5 Joram Hawklord x1 62pts
Formation 1 :
T light lancer x2 72pts
S heavy lancer x1 46pts
S bearer x1 13pts
W elven recruit x1 7pts
Total : 200pts
for terrain i will use 2 big pieces of blking terrain ......
onli other KI mounteds i hav are
S heavy cavalier x2
W heavy cavalier x1
so plz dun suggest mounteds which i dun hav cauz i dun hav time to get them
The Army looks solid, the chargers willl definetly protect him, you have to be carefull of some heavy range though, use your speed to skirt the defenders and try and deal some damage.
The point total of the scenario seems awefully small, with the cost of heroes it really doesn't allow much for anything else, but thats besides the point.
I would personally use Avante, he has the 10 inch MB with 4 inch bound. 14 inches for MB. Keep him back till your army engages and the bound him up do wallop the support.