You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Me and my friend are going to a tourney tommarow and she wants people to help here with her army.
Battle Queen*-range attack
Demi-Magus***-inhance the Battle Queen
Golem Mechanic*-Healer
Armored Skel* -Blocker
Standard Bearer**-Swarm
Rivvenguard*X2-Swarm
Rivvenguard**-Swarm
Satyr*-Harasser
Technomancer*_Levatation(for some reason)
P.S
Is a Knights Immortal Charger and a Thanatos Reaper a good 200pt army for tourneys?or should i use KI charger and J Frostriven, like in the nationals?
Unless you are going to move the BQ, Golem mechanic and demi together, it takes 2 actions to positon the BQ and Demi.
The 10 Range of the BQ is not much to write about, how about putting a amotep gunner instead. Cheaper with longer range and better attack( 12" range, 10 att, and at 4 points less)
The Swarm can consist of a mix of E@A and Rivenguard to cut down on points while maintaining the Strikeback ability of the rivenguard.
The technomancer is quite redundant, cause of the lack of things to levitate, ie a charger, bounder or long range figure.
My suggestion if you want to keep the ML, do away with the Demi, and go for a cheaper healer, faith healer, to move with the swarm. Add the Amotep gunner. and you will have enough points to put a mounted krugg to complement your attack (War) or defend your Swarm(Horned)
P.s if you are thinking of copying the winning armies.
Don't if you are not comfortable playing with it.
Only you are best at playing your style.
It's not only the armies that make or break the game.
Skill and Luck counts.
Damm I hate it when I roll double 1's especially in critical situations:mad: :rolleyes:
take out:
the golem mechanic, there are better/cheaper/faster healers out there (KI faith healer)
the ***demi-magus, he can only enhance 1 fig so not so usefull.
*armored skeleton, not really usefull. see swarm.
*satyr, could be usefull IF you roll well for dodge though the swarm doesn't need it.(to slow)
*technomancer, must at least be able to ML 2 figs in you're army.
good figs:
the swarm could use more figs but good, because the swarm moves at 12 inch speed they're also harassers and slower figs in thesame army must really have a use !
battle queen, use a ** or *** one (with charge) their 19 defence against range is awesome !
My advice : put in some more KI and/or chargers or more AG figs (and keep the demi-magus/technomancer).
second: first play some friendly matches with other players and be prepared to lose at the tourney, but gain experience and figure out with figs are good and try to get more of them.