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This army is played like most of the host armies, kill #### with the host enhancing if possible. I position the shamen with his arc facing out so he can heal the lancer if he needs it. Lancer of course protects and Shade runs interference.
The problem was the LI of my Sprite. I stayed in a 14'' range with my Solonavi and he could not hit it with the ST. He charged my Warrior Sprite with his Nightmare Reaper, but I broke away and blasted it with the Creator.
I healed the Warrior Sprite and after that it was one on one Creator against ST and my opponent lost.
So my suggestions: Use more harassers (Shades*?) to block big range figs of your oppontent.