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I do not believe that this SA was in any figures in Minions, and I think that it was only found on Tomb Horrors in Sinister. Is Wizkids trying to make this SA disappear altogether, or are they revising it so it will be better in the next set?
It's a good concept, but they kind of defeated the purpose when they released the Conquest rules... most of the figures have a 360 degree arc there anyway, and even in rebellion the ability isn't powerful enough to be worth it's points.
In dungeons nimble cuts attacking cost in half (witch costs 4 normaly which kinda shafts dwarves and trolls) and gives a +2 on opening treasure chests. (whitch is kinda the point of the game)
the mighty tanglewood spirit! 180* arc, and nimble! just to insure that you can always face your opponents regardless of your ability to hit them. AND in conquest thay can do spins on their little dots to everyones amusment. also they have that nasty tendency of ending up in my collection, mainly because people just give them to me, thus my sig.
Nimble should be eliminated if all they do with it is make spinning christmas trees. It has great potential, but they really only used it well with the Huntress.
The one change I would add with nimble to strengthen it is to make the possesser an easy breaker. I think that would fit well with name and the 'spin at will' ability.
is an excellent suggestion/idea, Madmonk! As it stands, the only real use it will see is (as has already been mentioned) aiding range figures. :rolleyes: So sad.