You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
!!! Finally, a use for the Wareraven in Mage Knight games!
I have finally found a way to make the Wareraven useful in gameplay!
Do you ever get frustrated when you're counting up your army and lose count? How about after a good fight, and you don't know for sure who won, and you're counting up the points for victory and... oops! you counted wrong?
Well, my freinds, here is the answer:
The wings on the Wereraevn are glued on, but they have a slot in the back and therefore are detechable. if you take them off, you will get just the man with his head up and arms raised. the raised arms and shape of the head are just perfectly shaped to hold a pencil, if the pencil is balance just right... yes, that's right!
To summarize, the only pluasible use for the Wareraven figure in Mage Knight is as your fancy pencil holder for your games!
I know people who use a wood golem in battle all the time - they keep one by their tokens to measure and see if a figure base will fit in a certain space.
Oh, and I have heard that tanglewood spirits make excellent terrain!
makes for a nice harassment fig with proper terrain placement and his flight he can really shine !
10 inch range makes him good enough to really toy with melee figs and the * one 22points isn't so expensive you have to give up a heavy hitting fig to put him in your army.
I know people who use a wood golem in battle all the time - they keep one by their tokens to measure and see if a figure base will fit in a certain space.
I've sometimes used a Lurker for this because it is sort of hunched over and doesn't have any protruding parts to interfere with other figs. Otherwise...
People need to realize that every figure has some kind of use, people knocked me for always using squires...until they formation captured a Heirophant, and later killed a Solanavi Destroyer in one tourny. the Wereravens are a great mind games unit, you can push them the second turn with no drawback, and they can confuse your opponents best unit, and possibly throw off his entire game, I've seen it happen. And i almost always use Wood Golems in Conquest, they 're power houses. The Tanglewood Spirit though, I haven't sen him do any good, but that doesn't mean he can't.
I'm pretty sure there are good uses for those pieces people think "suck". A formation of Squires beating down a Hierophant and Destroyer? That I have to see.
You can also use the bases of crappy figures as movement templates. I think I might give that pencil holder trick a try; I have a lot of extra Wereravens :D.