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Hello everyone. I'm here with a variation of the Swarm/Charge. So you all know, this army is almost entirely for fun, I am just curious what you think about it and if you have any minor improvements.
Strategy: Swarm the enemy, using the Clurch Pipers FM and the Charge of the Berserkers and Butcher. Use the Shade to help get in contact with the enemy.
It isn't anything great, obviously. Just a fun little idea. Not planning on winning much with this, but does anyone have any improvements?
Well, then I would be 1 point under 200. I'm trying for 200 exactly.
You could also swap out the 35 pt **Cave Butcher for a 36 pt *Ankhar Butcher to take you right back to 200. The Ankhar is slower, but you have the Piper for troop transport and the overall result is probably harder hitting than with Podo, although Podo can contribute to formation attacks (when he isn't demoralized).
A orc charge army without Krech Dartcatcher! Disgracesfull!:mad:
But on a lighter note, If you have Krech Dartcatcher put him in your army for heavens sake. Of course he is 51 points but he is like one and a half berserkers (charge for two clicks, starts dieing, charge again for two more clicks).
But if you don't, try to bring along a cheap bounder (***huntsmen is an excellent adition to any orc melee army) so you can soften them up before the bound. I would rather a ranged unit miss its attack role then a charging unit.