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all of these are pretty bad figures to play against. The boarder has high speed/attack/damage. The centaur/krecth (note-regular berzerker would do fine) both have charge (very good ability) and the skeleton/rivvenguard/ape all are glassjawed but meelee monsters that can rip the other team to shreds. But all of these powerful MS are stopped by PA, and thats the evilness of this team.
The only thing you would have to worry about is if your opponent played ranged MS in their pool. Otherwise this looks like a good team to play. Also, how are you going to open the higher level chests?
sham-rin has very high attack and is going to be my thief of sorts.
Range MS are bad but not horrible. Autumn has ranged attacks and healing so they can rush a shooting MS
Er, you DO know you don't add the figure's attack value to when you open a chest, right? Of course, you could always bank on taking the trap on the chin. However, you do not have a single piece with Nimble, Sneak Attack or Stealth, therefore you do not have any way to open a chest successfully unless you roll boxcars on any chests that come up with values over 12. (opening slowly gives you a 10, but that's still 10-12, which is really hard) A suggestion is definately a chest opener, unless you don't want quicker levels, or have all chests with MS spawned, which some (most?) of the time net you more than 50 XP anyway.