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Reaper annoys people, channler sits back and does what it does best. Blocks, and what not. Pyre Spirit recks formations and picks off loners. Criticism is welcome, thanks
Good army, but you should try to reconfigure it however possible to make it a full 200 points. There are some people who feel that this is critical. Careful of your targets since you only have 10 max attack. This will be a very pesky army
Umm... HHK*** for the fell to make it an even 200??? You get a bodyguard for Pyre, but you lose a harrasser... But it's not that heavy a loss since you have marrow...
Dont need a Charger for the Pyre Spirit, he has pole arm. Yes there is a slight probablem with the 10 attack but a figure since most if not all of this armie is a harrassment there will be pushing involved. I figure if i can get a clear target i will start doing as much automatic damage as i can with the pyre then move in with the fell and kill the piece. I think i stand a pretty good chance against Amazon. If i place my Terrane right and hope the Zon misses if i get in a line of fire, i can ram and venom it to death, there is no escape consider dodge will be gone and venom damage will soo come as a add on. If the ZOn breaks i will just chase it done with the 12inch ram and finisher it. Will this is Happening the Fell will Probably take out any healers or harraser that are left. If the Pyre does take a beating, all i can hope for is a break and a quick heal from the Channler.
also, i doubt you can say that Polearm is a good deterent in every situation. sometimes a Charging bodyguard can be useful. (Fell double team, anyone?)
here are also some armies i've cooked up that have chargers, and have higher than 10 attack:
Well yes this is true. Charge support is a great thing, some Armies need it and others dont. I'm one of those People who like to Play Amazon or Striker, i like spedning a lot of points on 1 fig. In this case its the Pyre Spirit. I will consider the Wyvern as a body guard.
Wyvern is a harasser, not a bodyguard. Besides, you have enough autodamage. What happens if you face an army or Ironclads or Fell Reapers? Go with the ***Horned Hatchetkrugg. If you don't use a charger with Pyre Spirit, he goes down easily. Unlike the bounders you're used to, he doesn't break easily. That means he could be a sitting duck for a little while. Wouldn't you want a 4 damage charger with him? If you use Wyvern or Fell Reaper, I don't think this army will be very successful. Great pieces, sure, but not for what you are trying to use them for.
Thanks, just my opinion,
John