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I believe this army weakness is a low attack value, but I don't expect to meet an army with High Defense AND Toughness, so the Rammers will be able to lower the defenses adequately.
its competetive ....but if you face some tank army type you will be in trouble. thats all i could see as a weakness. had tried this kind of army once but i we have no competetive environment here so....the lowattack level is its weak ness....
Actually, I'm not very worried about an EGM/Troll Tank. There's very little chance I'll face one of these.
I have playtested a similar army versus a Shield Golem Tank and it's not very hard because the units don't have toughness.
And, if someone plays a Stomper, I'll go after the supporting units, which will probably be without toughness or high defense. Also, the chance of meeting a Stomper is not very high.
What I became more or less worried about is facing an IRHG/Dwarven Ram ** combo. THAT will be tough for me, but it will be for all others (with the exception of the Orc player with its HOSTs).
The IRHG is not a good unit for Rebellion play, but in a single-faction environment, it can be tough.
Hmmm, a swarm of Amazon Mancatchers is interesting... Maybe I even change my army.
Winstar, I'm fine with 3 actions per turn and six figures in the army. Moving the army in a single turn would be nice, but I'm used not being able to. Thanks.
More power to ya. Good luck! I think it is #### to capture but it is in the rules. As long as you have fun and don't get beat up in the parking lot it is cool. Everyone laughes but I have seen it happen. For the record I chased them off but the guy was still hurt.