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Alots of money invested to play in head to head tournaments?
I was looking over the rues for head to head tournaments and it says each play must bring 1 domain for each round played, and they cant be domains of the same type. So if you go to a tournament with 8 rounds you are required to bring 8 DIFFRENT domains, which means buying ALOT of boosters or doing heavy trading.
Saying a 8 round tourney will cause a high cost is a bit of a unrealistic example as most tournies are 4 rounds or less. With a 4 round swiss event you can easily accomodate 16 or even 32 people and from the reports I'm hearing most venues aren't seeing more than that on a regular basis.
It still can be a huge investment if your pulls are bad. I've been waiting to gripe about this for a while but couldn't until they released the tourament rules publicly. I am likely going to be a very casual 2.0 player - I'm quite happy with my collection and was planning on only buying the preorder stuff to get that LE and whatever sealed stock I need to play in those tournaments. This is another stone on the pile of 1.0 not being completely compatible - I can't just use the collection I have anymore, I HAVE to buy new stuff. It also FORCES balanced armies, which is not a horrible thing but it is quite fun to have a themed army once in a while - now I'm going to be stuck building armies around the few domains I end up with. People are not likely going to trade domains for anything other than other domains or maybe relics so where does that leave a player like me? What about the younger kids who will be lucky to even save up enough for 4 boosters - if those aren't loaded up with domains he is hosed. That's just not right.
I know some venues are going to allow proxy Domains to be used. Whiel there is no offical word this may be in WKs eye a big no no. Personaly it is going to depend ont eh level of play. At Nationals and such yes your going to need them. At your local venue with who ever then I think the group would allow proxies.
If a kid only has 4 boosters or so then there is no question I would let him use proxies. Now all proxies would have to be booster Domains. When and if LE Domains arrive one will not be allowed to proxy those. Out of 14 boosters and a starter I may have 3 domains. There is also the chance that in future expansion we will see more just Domains or relic or constructed terrain pieces.
I never played in a tourney because the only venues in my area hosting them were too far away. Now a new shop has opened up 3 blocks away! But WK says I have to bring in a bunch of different domain cards.
I agree, this rule is going to prevent people from playing in tourneys as it's going to be hard to get several different domain cards without buying tons of boosters, something not everyone is willing or able to do. Someone in another thread mentioned they pulled only 2 domains from 7 boosters and a starter. Not enough for a 4 round tourney. I just checked on online store and domain singles are going for $3 a piece. What would you rather spend your money on: 4 domains, or 2 boosters? I'd rather have the figs, thank you.
WK really needs to fix this if they want to get new players into the game.
while I do like the fact that your opponent can't just say no to domains, as has been said, what WK wants is a little extreme, especially for the part time mage-knighter. I think it should be more like up to one domain per round (minus one, of course) and as many proxies as necesary to fill your hand. That way the kid with for boosters and a starter will have more than enough cards to fill his or her hand, but won't have to worry about having only 1 or 2 domains for 4 rounds.
Real life problem guys and gals, and this worries me.....
I play at a venue that regularly has tourneys with 4 to 5 rounds. I purchased 9 boosters and 1 starter and came away with 4 domains. One was a duplicate. None of the 3 help my playing style...actually one hurts since it turns all clear terrain into shallow water. One causes bombard to drift.
What this means is that if I am faced with a tourney with 5 rounds, I will not be able to play. Also, I have no tactical flexibility with domains. As an example I have already decided not to go to our touney this weekend or next Wednesday because I won't be able to qualify for the tourney rules due to lack of domains.
I am hoping that I can trade for domains or that there will become an active secondary market. Especially since I will NOT buy boosters simply to try to find domains.
My vote would be to have one of the following:
1) allow photocopied or proxy domains, or
2) allow players to use domains if they have them now, but don't make it a tournament requirement for approximately 6 months. Therefore those that want to play domains can, but those that don't have them can have time to collect them.
3) make domains optional. You can play them if you want, but you don't have too. Your opponent can't stop you from using them.
For now, what I plan on doing at my venue is allow proxy domains. However, I will provide them. In doing so, you will not get to choose the domains, I will hand them out randomly. The way I see it, it accomplishes 2 things. One, it will give my players strong incentive to go out and get some. Two, it doesn't pealize ppl who have the domains to play from not being able to use them.
I plan on printing out one of each, then glue them to playing cards.
Everyone is starting from scratch in relation to domains. And, most of us are in the same boat, and still looking for the right paddle(s). The playing field has been leveled in that regard. Now, it is important for all to realize that NobleWarrior is only one domain away from playing in a five round tournament. $3.00 sounds like a bargain to me. Plus, most tournaments are three or four rounds--so we don't need to panic. Proxies will almost certainly "rule the day" until people have had a decent chance to buy/trade for domains. Sometimes the spirit of the law needs to win against the letter of the law--sorry WizKids, but fair is fair. (Not fare!)
Well, as long as they are accurate proxies, I am fine with it. I don't really want to see hand written proxies with no original to make sure the text is correct.
I would think that we will need as Envoys, if proxies are being allowed, will need an accurate printout of all of the Domains or we will have to do the "random Domains from our stock" idea.
I would prefer Wizkids sending out a few "boosters" of some of the more basic terrains. Say 5 basic terrains for $6-$10 that way people can have enough to play in tournaments but will want to buy more for variety.
Everyone is starting from scratch in relation to domains. And, most of us are in the same boat, and still looking for the right paddle(s). The playing field has been leveled in that regard.
Well, leveled to an extent. Those who can afford, or who chose to, purchase several cases should be in a very nice position right now - and even more so once 2.0 is tourney legal.
It does raise all sorts of issues for sealed events - what if I haven't pulled any domains, and you don't get any in your three bosters? Sorry, can't play, bye.
It's one thing to require dice, ruler, rules, and even terrain (though most envoys have spares of all that, and even WK provided terrain at this years LSEs) - but requiring domains (1 different one per round) strikes me as a blatant attempt to drive up sales.