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Formation 1 is very hard to beat and can function as a 'base' where the others can fall back to. With Mending Priestess they get all 16 defense. These Wood Golems are disliked by my opponents because they are so hard to beat, they just don't go dead it seems :)
Formation 2 is the main attack army. The two bodyguards can bring Troll knight passed ranged units and are also good fighters. Covered by Crystal protector they have a healer to!
Sislith Bladesman has a 'free role', he can jump in with charge where they need help. Vine Golem can help with his sweep when there is a swarm.