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if im reading the description right it means that if you use one of the adventureing company cards then all your figures can create formatons wit eachother? thats nasty for only XX points......i dont even wannna think about how thats gonna get. although i might start using my 1.0 figs (which im not ding at all tourney or casual play) more since they ould be able to make formations with there 2.0 relatives ( ie AG and AE and so on).
That is correct, but it would be cheaper point-wise if you include one or more cohorts. One thing I like is that formations are getting a boost although it kind of dilutes the requirement that all members of a formation must be the same faction.
I was under the impression that only the figures on the card could formation, yes some are multi-factional, but if you have Raydan, a Delphna Master and an ORc they can formation, but if you also had a High Elven ARcher (not on the card) it could fight but not formation, so it is still limiting the formations. It could be in many ways more limiting as you are restricted to about 8 figures, very few factions only have that many options, and it has been stated that LE version don't count as corhots unless specifically name, limiting choices even further.
The preview seems to indicate that all figures in your army can form formations regardless of whether they are figures listed on the card. However, if you use any of the figures on the card you would save the cohort cost in points for each figure.
thats what i was thinking, it basicly says faction (not sub faction) does not matter any more if you use this card right, unless it only means the cohorts.
as for the LE version counting as cohorts i dont think they would because they dont count as there non LE version when I use threadcutter (if I remember that ruleing correctly.)
I certainly hope that they only allow the cohorts to move in formation with each other and not the entire army. If the latter were the case, then it would greatly discourage players from using pieces from the same faction and really put a damper on cards like Lords of Apocalypse and Nature Alliance (that's the one that allows the League and Freeholds to form up, right?).
I like the idea of multifactional formations, with the company your paying an added cost which seems fair. I don't think the adventuring companys will put an end to the lords domain, which allows up to 10 figures in formation or the spell nature's alliance just because its a spell and is basically cheaper. frankly the companys seem to give non-uniques more of a punch than before.
Originally posted by MortisD I certainly hope that they only allow the cohorts to move in formation with each other and not the entire army. If the latter were the case, then it would greatly discourage players from using pieces from the same faction and really put a damper on cards like Lords of Apocalypse and Nature Alliance (that's the one that allows the League and Freeholds to form up, right?).
I agree...though, the preview seems to show that it's the whole army...that doesn't make sense to me, and makes it seem quite powerful. I can't imagine playing an army without one of these. If anything from all of 2.0 is gamebreaking, I think this will be it...
Well here's the thing. You can use the adventuring company without cohorts and be paying for special ability that allows your figures to formation.
However when you use cohorts, its not nessacarily making the card better for you. True it does make it cheaper and cheaper until its free, but at that point, your army has become more and more specific based off of the cohorts that you include.
Either way, you are having to build around the card itself. As Magister Imp pointed out though, these drawbacks lessen as the Army size increases, in that you can now have in more of what you really want, instead of allocating points to either the card or the cohorts.
the omens rule book says this about advent companys
"When a player has an adventuring company in play, all warriors in the player’s army are members of the adventuring company. Members gain the ability listed on the adventuring company card, and they may create formations with each other as if they were from the same faction."
as you can see it does allow all figs in a players army create formations with each other.