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Special ability survivor (Attack/Defense) - Round 5
Magic Blast, Smite and Spell Resistance got the boot last round.
For round 5, I'll be taking the top 2 vote getters. In addition, any special ability that gets 10 votes is automatically gone, even if it's not in the top 2.
Counterattack is what stops us players from winning the game on a critical hit. Because we loase on anything else. I say banish it. FOREVER. Also it hurts swarm when combined with sweep.
Pole Arm and Weapon Master got the boot this round. I'm very suprised at Pole Arm. Under 2.0 rules, it's a very good, but very balanced ability. It be one of two abilities I'd really like to see returned on figures.