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X-Men attackers with flight you control cannot be stunned while attacking a defender without flight or range.
Are the following true?
1. If the defender has flight the attacker can be stunned.
2. If the defender has range the attacker can be stunned.
3. If the defender has flight and range the attacker can be stunned.
So, if an X-Men character is attacking someone, and you Flying Kick or Mega Blast the Defender, you can stun them back even though you don't get the ATK buff from those cards, correct?
So your opponent's X-men (with flight) is attacking someone without flight or range that you control, and you're giving them flight/range with flying kick/mega-blast?
If that's the case, the X-men character has the possibility of getting stunned if the ATK of the defender matches or beats the attacker's defense. However, the defender will not get +3 ATK/+4 ATK because they are not attacking.
Right, that's what I thought. I'm not saying that your Defender gets the ATK buff, but they do gain flight/range regardless of being Attacker or Defender, which is just enough to ruin the Archangel effect. :)
Just watch out for Storm, who is quite likely to be in the vicinity. It's hard to do a Flying Kick in high wind. Mega-Blast is a very good answer however, if you don't mind trading the +4 ATK for a stun on defense. It'd probably be better to save it for the attack considering the ridiculous recovery abilities the X-Men are packing. And even if you do give your defender range there's always the possibility of a Bamf! to make their attacker unstunnable once again.
Now if only Forge could invent a device that removed ranged...
After she takes away flight, you could then Flying Kick to get it back, correct? She doesn't say loses flight and cannot be flying this turn, just loses flight. It should just check for flight when her ability is triggered, not for the entire turn, if I remember right.
Originally posted by RanmaSolo Yup. So don't try grounding a Fantasticar with Storm. Hehe.
Actually, you can do that. If the Fantasticar was already in play when you activate Storm's payment power, then Storm's continuous modifier will have a later timestamp than the tub's continuous modifier and the character will be grounded. (See 513.2 & 515 for details.)