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Statesman: Soul of Zeus
8 Drop
Flight
Paragon Protectors
20/20
Loyalty
Whenever Statesman is attacked by a character with a lower cost Statesman gains Invulnerability
Statesman: Invincible Tanker
7 Drop
Flight
Paragon Protectors
16/20
Pay 1 Endurance>> Remove target defender you control from this attack. Statesman is now considered the defender. Attackers this attack cannot ready this turn and do not stun during this attack.
Manticore: Justin Sinclair
6 Drop
Range
Paragon Protectors
12/12
Manticore may attack hidden characters.
Manticore gains +3 ATK when attacking an unprotected support row character.
Sister Psyche: Shalice Tilman
5 Drop
Flight
Range
7/10
Paragon Protectors
Discard Sister Psyche >> Target Paragon Protector Defender gains invulnerability and reinforcement this attack. Use this ability only if Sister Psyche is in your hand.
Positron: Raymond Keyes
4 Drop
Range
7/6
Paragon Protectors
Discard a Paragon Protector >> Positron gains +X ATK where X is equal to the cost of the card that was discarded. If Positron is stunned this attack, KO him.
Synapse: Steven Berry
3 Drop
Range
7/3
Paragon Protectors
Whenever Synapse becomes an attacker or defender, exhaust target character.
New Recruit: Army
1 Drop
1/2
Paragon Protectors
Boost 1: New Recruit gains one of your choice. Flight, Range, Invulnerability, +1 ATK, +1 DEF, until the end of the turn; or you may search your deck for a character named "New Recruit" and place it into your hand.
Paragon Times
Plot Twist
3 Cost
Search your deck for 1 character card and place it into your hand.
If that character does not have the Paragon Protector affiliation, you may not play plot twists this turn.
City Hall
Location
2 Cost
Pay X resource points and Activate >> Recruit a character with a cost of X or less from your hand into your front row. That character has the Paragon Protectors Affiliation.
Green Line
Location
1 Cost
Activate >> Move target character you control.
Yellow Line
Location
1 Cost
Activate >> Move target character you control from your hidden to visible zone.
Activate >> Move target character you control from your visible to hidden zone.
Enhancement Found!
Plot Twist
4 Cost
This card can only be played if you stunned a character this turn.
Target character gains +5 ATK this attack, +5 DEF this attack, or you may ready target character. You may not play plot twists during this phase.
Inspiration
Plot Twist
2 Cost
Choose one: Gain 5 Life, Draw 2 cards, or return a card from your KO'd pile into your hand
Temporary Powers
Equipment
1 Cost
Temporary Powers can only be equipped to a Paragon Protector Character.
Choose one: Equipped Character gains Flight, Equipped Character gains Range, Equipped Character gains Reinforment, Equipped Character gaints "Pay 1 Endurance >> Ready this character. Use this ability only once a turn"
Quick Team Formation
Cost 1
Team Up Plot Twist
Play Quick Team Formation only if you control a Paragon Protector.
All characters you control are considered to have the Paragon Protectors Affiliation until the end of the turn.
Ongoing: Pay 5 Endurance >> Flip Quick Team Formation over.
Hospital
Cost 4
Location
Activate: Return target Paragon Protector character card from your KO'ed pile into play if they do not have the same name as a character in play, lose endurance equal to that character's cost. Use this ability only if that character has been KO'ed from play this or last turn.
Awaken
Cost 3
Plot Twist
Return target Paragon Protector character card from your KO'd pile into your hand.
Phantom Army: Construct
4 Drop
Range
5/0
Boost X: Search your deck for any number of Phantom Army Cards up to X, and place them into your front row.
Phantom Army can team attack with any other characters.
If you control a Paragon Protector character, Phanton Army is reinforced and has invulnerability, and cannot lose reinforcement and invulnerability.
Level Up!
1 Cost
Plot Twist
Play only after Target Paragon Protector attacker you control has stunned a defender of a higher cost.
Put 2 +1 ATK +1 DEF counters on that character.
lol That's great. I love City of Heroes. Too bad I never have the time to play anymore... Plus my com is Laggy. Lol that gives me an idea.
Lag
Cost 5
Plot Twist
Play Lag only if you control a Paragon Protector and if you have not played a plot twist this turn. Characters that recover this turn can not ready. Play this card only during the recovery phase.
Nerfed!
Cost 3
Plot Twist
Play only if you control Statesman and only after a player has payed the same payment power 3 consecutive times. That player may not use payment powers or play plot twists this phase.
"It looks like that is overpowered, let's fix this."
Statesman: Developer in Disguise
1 Drop
0 ATK/ 0 DEF
NCSoft Staff
Concealed - Optional
If you control a Paragon Protector character, Statesman has the Paragon Protector Affiliation.
While in the Hidden Zone, Statesman cannot be stunned.
While in the Visible Zone, Statesman has reinforcement and has +2 ATK and +5 DEF.
i haven't played city of heroes in a long time (played about a month after release then quit - "no items" is not a feature for an MMO, sorry), but i DO remember a few things from way back when, like my character after i rerolled from my gimp claw/reflex scrapper...
Shivan <> Burn Tanker
3 Drop
12/12
"I'm in need of a serious nerf"
Yeah, I know. AEG is making it, My friend knows Dave Williams (president) pretty well... and it's also said that he plays it as well.
And might as well, while I'm here.
Lost Connection to Map Server
Plot Twist
Cost 6
Play only if you control a Paragon Protector Character, and during the recovery phase.
KO all characters in play.
All players KO 1 resource.