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I've been asking myself this question ever since Overload got banned. My Titans deck runs only 3 one drops; 2 Doves and 1 Speedy. There are some situations where I find myself with an extra resource point, and no Optitron or Red Star to use it on.
So does Pantha belong in TT now? If so, how many copies?
Originally posted by OrcaVS Everything is worth trying once. I added 2 Vic Stone <> Cyborg
and 1 Jetpack equip card. Works pretty good.
That's fantastic.
By the way, have you tried Red Star? Or perhaps Terra? If you haven't, perhaps you might want to try giving them a whirl. Word around the campfire is they're the bee's knees. Cat's pajamas. Suffice it to say, they're good.
Originally posted by spid3rm4n I've been asking myself this question ever since Overload got banned. My Titans deck runs only 3 one drops; 2 Doves and 1 Speedy. There are some situations where I find myself with an extra resource point, and no Optitron or Red Star to use it on.
So does Pantha belong in TT now? If so, how many copies?
Edit: How could I spell Pantha wrong? :knockedou
If you like to try to hit the curve, (like me) you may want to give it a shot. Although I tend to like Speedy over Pantha "shrugs". Sometimes though I'm not even worried about the 1 slot. It's the 2 and 3 drops. (Miss Tim Drake on 2 or miss Hawk and Dove on 3. Don't get me started on Garth... >_>)
Re: Re: Does Pantha deserve a spot in Teen Titans?
Quote
Originally posted by Vicious If you like to try to hit the curve, (like me) you may want to give it a shot. Although I tend to like Speedy over Pantha "shrugs". Sometimes though I'm not even worried about the 1 slot. It's the 2 and 3 drops. (Miss Tim Drake on 2 or miss Hawk and Dove on 3. Don't get me started on Garth... >_>)
Yea, usually 1 drops dont really matter unles they're Alfred, Boris, and Speedy (dove is more of a 3 drop). Oh and speaking of Garth, I run 2 and almost always seem to get him (yet in my AI deck I dont hit my curve....at all).
I had Pantha in my TT beats deck for awhile but I found her to be a liability on later turns. You can try her, I never found her too useful (cept 3 damage opening turn).
By the way, have you tried Red Star? Or perhaps Terra? If you haven't, perhaps you might want to try giving them a whirl. Word around the campfire is they're the bee's knees. Cat's pajamas. Suffice it to say, they're good.
I love this post so I had to quote it.
With Pantha I run 1 copy she's good to drop later for Roy and she's a good discard for Optitron.
Here is my current Teen Titans deck. Anyone have suggestions on where to fit Pantha in?
Characters: 29
1 Speedy
1 Pantha
2 Dove
2 Hawk
4 Tim Drake
3 Beast Boy
4 Roy Harper
4 Red Star
3 Terra
4 Garth
1 Starfire
Plot Twists: 20
3 Savage Beatdown
3 Press the Attack
4 Teen Titans Go!
3 Heroic Sacrifice
3 Finishing Move
2 Foiled
2 Ka-Boom
Locations: 11
3 USS Argus
3 Tamaran
2 Titans Tower
3 Optitron
Total: 60
Most people would say lose the third Heroic Sac, but that card is just too good to take out. There's lots of TNB in my area, and Heroic Sac is just so good against a Sabertooth with 2 Beatdowns.
By the way, have you tried Red Star? Or perhaps Terra? If you haven't, perhaps you might want to try giving them a whirl. Word around the campfire is they're the bee's knees. Cat's pajamas. Suffice it to say, they're good.
You sound like the type of idiot that enjoys using zero brain cells in deck making Terra and Red Star are great cards and I use them often but MAYBE JUST MAYBE trying new things in CASUAL PLAY IS FUN!
Try it