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I have been working on this deck and it hasn't lost online yet.
I would apreciate any tips you may have to make the deck faster and more lethal (It kills on 5th or 6th turn depending on initive)
4 Angel Dust
4 Plauge
3 Cannonball
4 X-23
3 Thorn
4 Hump
2 Feral
4 Sunder
1 Wolverine
4 Scaleface
4 Close the Gap
4 Flying Kick
4 Mob Mentality
4 Kill or be Killed
3 Special Delivery
4 Morlock Justice
4 Momentary Distraction
you will get a lot of responses or maybe just a couple telling you to post this in the other forum for deck garaging :)
but for the moment, i like the idea over all.
I'd consider adding in some equipment like thunder jets and such for your extra damage. that makes angel swing for 5 on turn 1, which means over a few extra turns you might have been abel to sqeak out up to 10 extra damage, depending on how things go for you.