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I would just like to know what you guys from realms feel about the UDE releasing 4 expansion a year? I've always felt it's a bit too fast for the game... Also, I would to know what you guys feel about common/uncommon deck doing we'll as well as most of the competitive decks (yes competitive, no janky nonsense) coming for the marvel sets....
If they cut back, it'd have to be to 2 sets a year. The Big 2 wouldn't let things get asymetrical without somebody throwing a hissy fit. 4 sets keeps them happy, since they both get 2.
If there are ever Indy sets, I would like to see them cut down to 3 a year. 1 Marvel, 1 DC, 1 Indy. That way, everybody is equal, and we don't have new cards flooding the meta quite as often.
I am not a fan of 4 sets a year. It just doesn't feel like I get to really play all of the teams in a set to their fullest before they get replaced/overshadowed by new stuff (I know that this is my fault to an extent, as I seem to get more excited about new cards than finding uses for old ones I may have initially overlooked). If we have 6 Months per set (IE, only 2 a year) and each set has 4-5 teams, That's still only about 5-6 weeks worth of play time a team. Think about that. Thnk about a guy who only gets to play at hobby league once a week. Do you feel that you've played a deck's full potential in only 6 tries? EXACTLY.
As for common and uncommon decks holding their own against the "Cadillac Decks" (as I call them), more power to them! There is nothing saying that only rares can be strong cards. Cheap-GOOD decks are what draws more players (players on budgets, kids, people just TRYING the game out, etc) into the game. I always welcome new players.
I'm not sure anyone can say rare-intensive decks dominate tournaments. Faces of Evil (in any format) relies on no more than 10 rares, and some of them hardly count [Paul Ebersol <> Fixer, Shocker]. Even Squadron Supreme's only real rares are 2 Rocket Centrals and 2 or 3 Other Earths, hardly difficult to pick up for the casual, no-investment player. The only decks that are really difficult to build right now for the budget player are decks heavily reliant on Marvel and DC Origins cards [read Titans, Medical/New School, Common Enemy]. It might be difficult to pick up quanitities of a given common [AGL], but trying to get a couple rares and a stack of 40-50 commons and uncommons should never stop a person from being able to play competitively.
In most places, there's always that one guy, collector or pro gamer, that has plenty of extra commons and uncommons to spare. If you need that stuff, find that guy and ask him. Buy him a burrito, befriend him, whatever. 4 sets a year isn't that difficult so long as the majority of the playable cards you need are common and uncommon, which UDE seems more than happy to accomodate.
With most sets you don't have to go out and try to fill out rares for most of the teams though. Like in the Green Lantern set, my only goal was to get the commons for the set. I bought enough to have sufficient commons at my disposal because I didn't want to play much from the set. It's not really reasonable to want to play every single team from a set with sufficient playtesting time IMO. While it's hard to completely pass on a set, if you don't want to play an affiliation then you're not going to be buying the quanitites you would if it was a set chock full of teams you want to play. (ex: X-Men)
The affiliation basis is why I don't think 4 sets a year is too many. Personally, if an Indy set caused a bump down to 3 sets a year, I'd feel like they were effectively bumping it down to 2 sets a year, because I don't really have a lot of interest in Indy comics. Just as for people who are fans of only Marvel, or only DC, 2 sets a year might not seem like enough as it is, cutting that down even further would be devastating.
Originally posted by Yoda-X42 In most places, there's always that one guy, collector or pro gamer, that has plenty of extra commons and uncommons to spare. If you need that stuff, find that guy and ask him. Buy him a burrito, befriend him, whatever. 4 sets a year isn't that difficult so long as the majority of the playable cards you need are common and uncommon, which UDE seems more than happy to accomodate.
You've got a great point here...I'm generally "that guy" (and if anyone is looking to buy me a burrito, Carnitas con queso por favor!) as I've helped quite a few new players collect the 40-50 C/U's needed for their decks. I'm not so much complaining about the availability of the cards, but the lack of time to really get any good play testing in. As I mentioned above, if a player wants to build a deck for every team in a set (and this isn't even counting any team-ups or variants!) and only gets to go to hobby league once a week (this can't possibly be that uncommon a dilema, right???) the current release schedule allows only 2-3 tries per deck.
Hmmmmm what about the most good decks mostly coming for Marvel sets? I mean there aren't may good DC deck (Only Titan... No GLOCK suck)...What do you guys think about that? Why is that UDE prints better cards with more synergy for Marvel Expension then DC ones?
So it's Glock, AGL and Titans....I what i mean by GLOCK sucking it that I don't believe in a deck that just gains life and is in a position to stall.... Trust me i know some people who stall on purpose... and sorry about the mix up... but I ment the mecanics for Marvel sets are better then the Dc ones....Thus providing strong cards.
Originally posted by JonnyMono You've got a great point here...I'm generally "that guy" (and if anyone is looking to buy me a burrito, Carnitas con queso por favor!) as I've helped quite a few new players collect the 40-50 C/U's needed for their decks. I'm not so much complaining about the availability of the cards, but the lack of time to really get any good play testing in. As I mentioned above, if a player wants to build a deck for every team in a set (and this isn't even counting any team-ups or variants!) and only gets to go to hobby league once a week (this can't possibly be that uncommon a dilema, right???) the current release schedule allows only 2-3 tries per deck.
I think if a person only has time to play during hobby league, and absolutely no games outside it, it's unreasonable to expect to get absolutely all the "playtesting" you want in. If time is limited, the best thing to do is break the testing up amongst a team of people and have them work on a specific team/theme/concept. Once they've fleshed out the general "this is really good/this is crap" for the deck, they can share with others and let them try out a more tuned version. This is how most professional teams work on decks. Being a one-man builder-tester is nearly impossible for a game like vs.
I actually have no problem with the release schedule right now. I know this is a unique situation though, because I have a constructed deck for each team, and a "half" deck for each time to play team ups. When I play, I randomly roll to determine who I will play. I have a best friend who is a Gotham Knights addict, so mostly I get to play against that deck. My kids and wife love to play, my kids use my decks, and my wife makes her own out of the cards not in my decks.
How I build my decks is I limit my pool of cards to 3 of each common, 2 of each uncommon, and 1 of each rare, then the missus gets the rest. It leads to some interesting decks and decisions to be made. I think the strongest point of my decks is the flexibility to change focus dependant on how the game is going.
Their weakness I would think is the lack of a solid "One Plan" on how to win the game, but that also means it can't be teched against as easy.
Anyhoo, back on topic, I feel I get to play with all the teams equally, but I hope to find a store in the Phoenix Metro area so I can try out my "Random" strategy in a tournament or hobby league.
I'm fine with the 4 sets a year. I'd prefer 3 (maybe with a little more cards in each ?), but I'm good with 4. I'd like to get more time to test each set, but I guess that all comes down to I'd like to get more Vs time / more then 24hrs per day.... which UDE can barely help with.
Af for cheep decks / power of R. It doesn't matter if a deck needs 2-10-60 Rs, as long as it's good. The good Us (and even army Cs) always end up more expensive then poor Rs anyway. (i.e compare prices of The Ring has Chosen and Knight takes King). To me it's one of the good things of the game. You don't need a 350$ deck to beat a 300$ one. You can do perfectly well (sometimes even better) with a set of Flying Kicks rather then a set of Savage Beatdowns.
4 sets is too much IMO, but I guess it depends o the player. A friend of mine only collects dc so for him it is 2 sets a year. I like to play marvel and DC and build a deck per team at least. 3 sets would be easier to handle for me.