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This is probably what I'm taking to the next 10k, so any and all recommendations are welcome.
it works with the same basic strategy of highvoltage, replacing most of the obvious cards with VU characters.
I havn't had a chance to play test yet, but it seems to draw pretty consistently...
just wondering what i could use to put it over the top,
characters:
1 drops:
Mikado and Mosha ~ Angels of Destruction x 2
Electric Eve ~ Live Wire x 4
Count Vertigo ~ Werner Vertigo x 2
Cheetah ~ Feral Feline x 2
2 drops:
Ishmael Gregor Sabbac ~ Malevolent Marvel x 3
Dr. Psycho ~ Mental Giant x 4
Ishmael Gregor Sabbac ~ Malevolent Marvel x 3
Dr. Psycho ~ Mental Giant x 4
Ragman ~ Patchmonger
3 drops:
Rex Tyler Hourman ~ Inventor of Miraclo x 2
Ted Grant Wildcat ~ Golden Age Pugilist
Black Panther ~ King of Wakanda x 3
4 drops:
Deathstroke the Terminator ~ Lethal Weapon x 2
Golden Archer ~ Wyatt McDonald
5 drops:
Fatality ~ Flawless Victory
plots:
Blinding Rage x 4
Die for Darkseid! x 4
Flying Kick x 4
Enemy of My Enemy x 4
Wild Ride x 4
No Hope x 4
Cryonic Grenade x 3
new thoughts......
1 drops:
Mikado and Mosha ~ Angels of Destruction x 2
Count Vertigo ~ Werner Vertigo x 2
Cheetah ~ Feral Feline x 2
Electric Eve ~ Live Wire x 4
Ape X ~ Xina x 3
2 drops:
Ishmael Gregor Sabbac ~ Malevolent Marvel x 2
Dr. Psycho ~ Mental Giant x 3
weather wizard x 2
3 drops:
Black Panther ~ King of Wakanda
Black Panther ~ King of Wakanda
4 drops:
Deathstroke the Terminator ~ Lethal Weapon x 2
Golden Archer ~ Wyatt McDonald x 2
Fatality ~ Flawless Victory
5 drop:
Firestar ~ Hellion
plots:
No Hope x 3
Blinding Rage x 4
Die for Darkseid! x 4
Enemy of My Enemy x 3
secret origins x 1
Flying Kick x 4
No Man Escapes the Manhunters x 2
Wild Ride x 4
3 . . . 2 . . . 1 . . . x 3
You need to equip Black Panther with a Mindtrap Mechanism on turn 3.... just bank off of that happening, and ditch all other 3 drops. Insect Swarms are still great.... id say x3-x4. Your using waaaaay too many "high" drops. There should be very little 2 drops, and they should only be played if they are extremely good. Songbird is one of them... most of your choices are not. Deathstroke is good on turn 4, but Id still prefer Fiero/Golden Archer because, despite the fact that they cannot burn and attack at the same time (like the Deathstroke), they prove to do more damage against top decks like glee. Id also probably use more Flamethrower, and Ape X with Jetpacks.
if your goal is to burn them by turn 4 or 5 at the most absolute dominence will only hurt you for a turn or so (when your 2 drop gets stunnned on turn 3). and with a few exceptions turn 6 isn't really something i'd plan on with this kind of deck.
so yeah probably 3 or 4 of your main 3 and 4 drops with one or two backups will make more room for extra burn.
and why count vertigo? with queen bee on 3 w/ return to hand strategy i could see it. i'm sure you have your reasons and i'm just not seeing it.