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Okay, I've mentioned some of these before, but thought that with the few new additions it was worth bringing it back up again:
There are some unusual inconsistencies with some of the characters in Vs that I think UDE should be more cautious of in the future.
Blackout from MK refers to the name marcus daniels on his card, and while i don't know for certain that he is the correct real name for the vamped out blackout, it is the same name as the Marcus Daniels<> Black out from the Masters of Evil. This is relevant in more than just 'fanboy' complaining, since if they are the same character, they should be able to be used to power up each other, but they can't because of the naming.
Also in MK, we get 'ghost rider' revisited. The Ghost rider debuted in MOR as the 'new Fantastic Four' version, who is in reality Dan Ketch. MK brought us 2 more cards named Ghost rider, One of whom is actually Johnny Blaze, and the other is once again Dan Ketch. DAn and johnny are two totally different characters, not even using the same ghost/demon to gain their ghostly powers, but due to naming, they can be used to power up each other. Ironically enough, Zarathos, also in the MK set is actually the other half of Johnny Blaze's ghost rider, but he isn't able to be used to power up Ghost Rider, once more, due to naming. Versions were introduced back in DOR, so by MK versioning could have been used to allow the correct characters to power up each other.
Now, it seems we have wonderwoman, earth 2 in version, and that means that she isn't the correct character either, if my memory serves me correctly. The comic book Silver Age Wonder Woman has been retconned to have actually been Diana's mother, and as such, shouldn't the DCR wonder Woman, the earth 2 version, be Diana's mom as well? Which, if that is the case, she shouldn't be able to power up other Wonder Woman cards, since Scarlet Spider<> Spiderman can't power up Spiderman cards.
But for anyone who's involved in this game because they're a TCG player and not because they're a comic fanboy it would only confuse them.
It's a lot easier to stick with the current rules of the game, then go about changing them because it doesn't coincide with the actual comics and characters themselves.
ICYMATT, you'll notice where I pointed out that some of this had been discussed before ;)
I had never seen where it was said that MK blackout had incorrect flavor text, though if that is the case, I am ok with it.
And that still seems odd to be able to use alternate reality versions of a character to power-up that character. But i guess kang can do it, so why not, right?
I think the problem is that you are trying to say that only cards that represent the same people should be allowed to power up. When in fact there is no such defining flavor to the power-up mechanic. Really the power-up mechanic has no comic book relatable action so you can't use the fact that some cards can't power up each other as an issue of continuity/flavor issues.
My issue is that the rules allow characters with the same name to be discarded in order to 'power-up' a character in play, right?
And then the game proceeds to differentiate characters that have the same name by using their identities and such, like dick grayson. Robin and nightwing.
Or tim drake<> robin and Spoiler <> robin, and now the jsa set that is built around identities.
If they are going to separate 2 different robins from being able to power each other up, but allow 2 totally different ghost riders to power up, I think it is very odd to say the least.
i like the identity power up thing especially in the JSA deck, but in that deck it is specifically given its game flavor with the text added to the birds and the cards that support the team up such as moment of crisis. while the identites of the ghost rider were different people...the character is still essentially the same. now i would not mind being able to play both ghost rider's dan ketch and johnny blaze like it was cool and then being able to drop a zarathos as well. with Diana i think the same thing still applies....the identity crisis them is what allows the power up. essentially they are still the same character and if you ever saw the movie THE ONE with Jet li, you get a bpretty good idea of that power up thing.
Originally posted by tchalla If they are going to separate 2 different robins from being able to power each other up, but allow 2 totally different ghost riders to power up, I think it is very odd to say the least.
yeah but your argument seems to hinge on the fact that powering up somehow has a comic relatable quality. I don't really think that the problems with some uses of identity are tied to the power up mecahnic.
well, maybe they just wanted to give him some more fuel ;) . so R&D missed it ... big whoop. the mechanic was meant to limit characters to become powered-up by other versions of themselves. We know that. However, just because it was meant that way doesn't mean it will always turn out that way. Im personally fine w/ the ghost rider thing ... if you really want to have more than one GR out at a time, there are plenty of ways already.