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Hey, I am new to this game and this is my first original idea. Gimme your thoughts, I think it needs a bit of work.
`Characters` 36
`1 Drops` 21
1 x Mr. Mxyzpltk
3 x Beetle <> Mach 1
1 x Joystick
1 x Ogre
1 x Paul Erbersol <> Fixer
4 x Yellowjacket
1 x Gargantua
1 x Radioactive Man
3 x Carbone’s Assassins
1 x Basilisk
1 x Tinkerer
3 x Chameleon
`2 Drops` 15
2 x Poison Ivy
1 x Erik Josten
1 x Melissa Gold <> Songbird
4 x Beetle
1 x Shocker
1 x Melissa Gold <> Screaming Mimi
1 x Sniper
1 x Stilt Man
2 x Vermin
1 x Hammerhead
`Plot Twists` 19
4 x Honor Among Thieves
4 x Faces of Evil
4 x The Wrecking Crew
4 x Enemy of my Enemy
3 x Hard Sound Construct
`Locations` 5
4 x Birthing Chamber
1 x Stormfront-1
I love seeing sinister synd. in anything, so props for that.
are you sure you're sporting enough of the appropriate characters to use either honour .a.t. or faces .o.e. consistently??
seems to me that you're asking a bit much of your deck.
ah what the hell,
any thought to poison ivy? (2 drop), or more beetles (m.o.e.).
maybe give some thought to a few larger drops?..use e. of e. to drop someone fat and rebuild your cards in hand for following turn.....
also, carnage is your must have kill card for turn 5 or 6, which every init you have. he loves swarm, hence why he was what the h..o.t. build lead up to waaay back when marvel moden first came out.
I used it against my friend's Revengers today and it won turn 4 both games. However, I see Hawkeye as a potential problem. Chameleon is great for hitting either one of my team-ups.
I found that some cards suck though, I will edit it soon.
The deck will work better if you replace the Sinister Syndicate and Honor Among Thieves cards with Archangels and X-Corp, Amsterdams. You are running the same number of "Faces" type cards but are less restricted in the teams you have to team-up (ie you don't need to play any awful Crime Lords characters).
You also get a 1-drop 2/1 flier (that won't give you uniqueness issues) who searches for your team-up (effectively 12 copies of Faces) and you can run the powerful equipment "Blackbird Blue". Archangel lets you play a copy of Brave New World, which protects you from Hawkeye and Mikado and Mosha when you have a Mob Mentality in your resource row.
Max out on Beetle, Armorsmith and Yellowjacket, they are the reason the archetype exists.
Some cards I suggest playing:
Cheetah - an extra copy of Faces
Viper - an extra copy of Faces
Weather Wizard - an extra copy of Faces
I rank them in that order, you might not be able to fit them all in so cut Weather Wizard first, then Viper.
Kate Spencer - you wouldn't run her for the situational Faces alone but her other ability is very useful
Fatality (2-drop) - a staple, there are some things you just can't let resolve
Poison Ivy (2-drop) - she does more than find you Chamber, she lets you use it multiple times in the same turn. Make sure you KO stunned characters.
Mikado and Mosha - for the AGL match-up. They are an absolute beating at times against several decks, especially when people are stupid enough to play a Cover Fire on G'Nort.
Dr. Light (3-drop) - EOME him out. You say you're new to the game so you might not have tried this guy out. He is absolutely busted and your EOMEs are all Dr. Lights until he is in play.
Speed Demon - EOME him out, finish games off.
El Guapo - a "Beetleable" Marcus Daniels. He will win the Squadron match-up (use Fatality on their Other Earth).
Ape X - she fetches Blackbird Blue