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First off, I am not usually the person to say something should be banned. But I do like consistency in a games rulings. For example, if one card produces an effect and gets changed, it is reasonable to think that other cards like it should operate with said change. Case in point, Adam Strange got errata'd to stop someone for machine gunning 1-drops like Scarface with a tommy gun. So, I think it is reasonable to assume that Parademon, who can produce a more game altering state might deserve change. What do you all think?
Originally posted by Goop Deck to beat next 10K... Ghostbusters with Sage. A little stall in to live to 6 and hit for a million atk with morlock justice.
Come on R&D, what are you waiting for. Get with the erata already... 10K this weekend.
I'm not saying it shouldnt be errated, but the matchup with JLOA is not as easy as adding Sage to the deck. A good Jloa player will be able to Deadshot Sage, and this particular combo has the disadvantage of needing to last until turn 6, having the cards it needs(minimum 4 cards), all the while searching out its own silver bullets to avoid the lock. Its way too much to ask. The only way it beats Jloa is if a very bad player has the jloa deck.
As much as the combo does need an errata it really isn't all that practical in the format either. It requires to have the cards needed on turn 6 for the win and against discard, that's just not possible.
Mexican Hardware can beat it as early as turn 5 before it can go off as well, so really it isn't all that practical within the format for it to work.
But, that doesn't mean it doesn't need to be fixed. It may cause a problem in the future if it can gain the stall or can find an easier around the match-ups it can't beat.
I would hope to see some sort of errata before the 10K in Charlotte at the latest.
It would be nice to see if it was actually good first. The anti-combo sentiment from some people is just silly. Is it somehow better to get massacred turn four by AGL or High Voltage than turn six with this thing, just because it's a loop deck? The only reason Light Show got neutered was because it ended too fast (turn 3-4). Turn six is hardly the fastest win in the format.
The guy that designed the deck that uses the infinite parademon/stunned 4 drop/callisto loop called it ghostbusters because using a touch tone phone's numerical key pad converting ghostbusters to numbers was the total number of times he revealed parademon. for your info, thats 446,782,878,377 times. mad props to the guy that designed the deck.
DDH, I'm definately not saying its the fastest win the format, but with rules being how they are can't you see them changing parademon to something like adam strange?
Originally posted by captainspud I'm dumb. I don't see the combo. Can somebody spell it out for me?
It's not too hard to pull off.
1. Have Secret Six and Morlocks teamed-up.
2. Stun a character you control with cost 4 or greater during combat phase.
3. Use Parademon's in-hand ability, chain it as many times as you want.
4. After the ability resolves, use Calisto's bounce-ability before the 2nd chained ability resolves. Return Parademon to hand, put a +1/+1 counter on sombody, chained ability resolves and finds no characters in play named Parademon, so he comes back into play for you to bounce again. You can get as many +1/+1 counters as you want, equal to the amont of times you chained Parademon's ability.