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4 Salvage
4 Marvel's First Family
4 Cosmics
4 Team Tactics
4 ARB
4 Helm
4 Cloak
4 Amulet
The rest of it should just be more characters(Invisible Woman, Ant Man, Human Torch(2), maybe a 4 drop), probably some Signal Flares, 1-2 Blind Sided, 1-2 Null Time Zone(for Die For Darkseid), 3-4 Tech Upgrade, 1-2 Pogo Planes, and maybe a Light Armor.
so dumb, this combo deck is not dead, next ga season say hello to phantom stranger, a little bit less reliable turn 3 but still goes off turn 4 thanks to the unbannable fate artifacts. GOOD JOB UDE!! maybe you'll get the bannings right next time?
Originally posted by marksonedu cos rad, figure it out
Wait a minute, you state that a combo is possible, but then do not want to fully explain it out ? Let me be the first to call shenanigans. Don't be snide with people just because they are asking you to elaborate on a previous statement that was extremely vague.
This is a really weird thing to try to figure out.....lets see....Phantom Stranger creates a power up.....for a JSA character....more specifically, an attacker or defender. Still looking for the importance with the artifacts.
The getting him back part can only occur during the build phase....so I cannot see any infinite power ups......so scratch that.
A little hand advantage...but...whatever.
There is no interaction with the Helm...other than you can afford to discard him cause you can get him back.
There is no interaction with the cloak
There is no interaction with the amulet.
He does work well with Ted Kord....as would Mr. Mxyzpltk.... nice but so what.
The best possible thing I can come up with is to have three of him in your hand.....recruit the Helm.....draw three cards discard all of him.....get him back by exhausting your charcters.....ok on four...maybe...get two back....and then cosmic radiate....get the third one back...then drop another helm...get three more cards....and the discard him again x 3 after you draw. Well there you have it....thought it out. Ok....so you have abunch of cards....can't attack....and whoopy...you have everything you need for child lock.
ANother solitaire deck.
Now Thing with Three artifacts on him is really nice....a 9/9 on three is pretty friggin' good. A little extra card draw is pretty cool too. But to draw your entire deck....well....that is pretty tricky to pull off.......and all it would take to ruin your day is Lex Luthor Nefarious Philanthopist.
So....happy hunting.
This is a game of poisons and antidotes. Let's hope that bannings don't become the trend of antidote to poisons in the game.
you guys will see it in july at 10k boston, phantom stranger replaces the apb's card draw so you can draw your deck with helm, albeit a little unwieldy there is a consistent turn 4 kill with this deck, that is all.
Its basically a ####load of 0 Cost Equipment that you can keep launching with Thing to Stun anyone. All it needs to win really is Thing on 3, Research Base. The rest of the deck can be 0 Cost Equips , Tactics/Radiation, and Search.