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Madame Rouge
Laura DeMille
Broherhood of Evil
Cost 6
Atk 14
Def 12
Range
When Madame Rouge comes into play, if you control a character with an affiliation of one of your opponents, you may look at that opponent's hand and select a card to be discarded. If you do not control a character affiliated with one of your opponents, select a card at random to be discarded.
At the start of combat, select a character in play. You gain the text and identity of that character.
When Monsieur Mallah comes into play, you may search you deck for an equipment card and put it on a character you control. If you do, ko that character at the start of recovery if that character is still equipped.
Brain cannot be attacked if you control another Brotherhood of Evil character.
Leader: Characters adjacent to Brain have the Brotherhood of Evil Affiliation and get +1 ATK / +1 DEF.
Negative Man
Larry Trainor
Doom Patrol
Cost 3
Atk 5
Def 4
Negative Man may attack any character you opponent controls.
When Negative Man becomes stunned, if he is exhausted, return him to owner's hand. If he is ready, return all characters who stunned him to their owner hand.
Elasti-Girl
Tiny
Doom Patrol
Cost 1
Atk 1
Def 2
When Elasti-Girl Comes into play, you may look at your opponents hand. Draw one card for each card with a cost of 1 in your opponent's hand.
Whenever Elasti-Gril becomes stunned, you may pay 7 endurance. If you do, you opponent may not attack this turn.
Beast Boy
Fledgling Member
Doom Patrol/Teen Titans
Cost 2
Atk 3
Def 3
Flight
Whenever Beast Boy stuns a defender, Put a +1/+1 Counter on him.
Whenever Beast Boy stuns an attacker, Put two +1/+1 counters on him.
Whenever Beast Boy has 5 or more counters on him, characters you control gain the Teen Titans and Doom Patrol affiliations.
Robot Man
Cliff Steel
Doom Patrol
Cost 5
Range
Atk 9
Def 11
Robot Man cannot be stunned while equipped.
Characters you control cannot be the target of effects your opponent controls while Robot Man is equipped.
Whenever equipment is removed from Robot Man, stun him.
Mento
Steve Dayton
Doom Patrol
Cost 4
Atk 7
Def 8
Reveal a plot twist card from your hand or resource row with a cost less than or equal to the number of resources you contro. You opponent may not play plot twists with a cost different from the card revealed.
Whenever Mento comes into play, you may search your deck for a card. You may reveal that card, if you do, turn all of your opponents resources down and you opponent may not flip resources this turn and Mento cannot attack this turn.
Leader: Characters adjacent to Mento get +4 Def and have invulnerability.
Interesting checks and balances there on some of them. Like, Robot Man, really good with equipment and unstunnable, but remove the equipment and he's automatically stunned. I like seeing these types of ideas.
Madame Rouge's come into play text is very muddy. I would see about rewriting it to be a bit more clear cut.
Originally posted by LordHoban Interesting checks and balances there on some of them. Like, Robot Man, really good with equipment and unstunnable, but remove the equipment and he's automatically stunned. I like seeing these types of ideas.
Madame Rouge's come into play text is very muddy. I would see about rewriting it to be a bit more clear cut.
Madame Rouge
Laura DeMille
Broherhood of Evil
Cost 6
Atk 14
Def 12
Range
When Madame Rouge comes into play, if you control a character affilliated with one or more of your opponent (s)characters, look at your opponent's hand, select a card and discard it. If you do not control a character that shares an affilliation with your opponent (s), select a card at random from your opponent's hand and discard it.
At the start of combat, select a character in play. You gain the text and identity of that character.
While you control another non-stunned Brotherhood of Evil character, characters you control have invulnerability and characters your opponents control cannot cause breakthru.
Activate-->Target attacker is removed from this attack. That attacker does not ready this turn.
It's not as concise as it needs to be... Let's see if I can do something with it.
When Madame Rouge comes into play, you may either select a card at random from target opponent's hand to discard, or if you control a character with a shared team affiliation as target opponent's character, look at that opponent's hand and select a card to discard.
-Does the same thing, but you did it in a roundabout way (with the extranous 'If you do not have such and such').
Hope that helps.
I was starting to look at the 7 drop Brain, and shaking my head at the stats until I saw the rest of it. Interesting.
By the way, have you seen any of my Midnight Sons cards? You seem to have a pretty good grasp of texts, and I could definitely use the input.
No, I have not. I would love to since I would say that Midnight sons is probably my favorite card in the game....along with Detective Chimp, Bobo T. Chimpanzee..
Thanks with that text revision. It is much smoother now.