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I was thinking about taking my Glok to the Silverage 10K july first. I just wanted to know if it is still powerful enough in the current metta to do well in silverage. If it is what type of build would do the best. Any advice would be good
well... the reason why it sucked at the last PC was because it was an (pretty much) auto-lose to JLoA decks....
now, that you won't see that around.... GLock should do well for itself again.
yup.
you've got recovery effects, DEF pumps, and life-gain (oh! ....and you've got guys with big butts, too) to stave off early kills....
if you can live to turn 5 and drop a Katma Tui, you've usually got the game in the bag.
if you're going for the "OMG! please don't let me die!" strategy, you've got:
1 Salaak/G'Dogg
2 Kyle (for Helping Hand or C-Mitt)
3 Dr. "The Man" Light (for Black Hand)
4 Mal-"Giant A$$"-volio
5 Katma "Big Booty" Tui (start REALLY controlling the game)
6 G. Grodd/Sinestro
7 Guy
8 an 8-drop of your choice
if you're going for the "Crap, i'm playing the damn GLock mirror again!" strategy... you want CPT Marvel on 8 so you can just up'n win the game.
In my opinion, it is a bad deck choice. Given the popularity of Checkmate decks combined with the fact that the matchup is pretty much an auto-loss, Id say you should reconsider.
I dunno. I went 6-4 at 10K Hamilton with GLock, even with a field of JLoA I wasn't too bad. GLock seems to have a better late game than Checkmate does, so I can't see why that's an auto-loss. I was running 2 Catcher's Mitt, 4 LiL, and no defensive pumps. Most people would play around Helping Hand anyways, so I just took them out alltogether.
If I was going to the 10K in North Carolina, I' most likely just take out all my anti-JLoA tech and sub in System Failures. Faces, MHW, and that new JLI team-attack deck don't do so well if you can stifle an attack or two in the mid-game.
Originally posted by 937CptCrunch I dunno. I went 6-4 at 10K Hamilton with GLock, even with a field of JLoA I wasn't too bad. GLock seems to have a better late game than Checkmate does, so I can't see why that's an auto-loss. I was running 2 Catcher's Mitt, 4 LiL, and no defensive pumps. Most people would play around Helping Hand anyways, so I just took them out alltogether.
If I was going to the 10K in North Carolina, I' most likely just take out all my anti-JLoA tech and sub in System Failures. Faces, MHW, and that new JLI team-attack deck don't do so well if you can stifle an attack or two in the mid-game.
I went 9-3 at Hamilton with checkmate, I was sad that I didnt run into any Glock. While its true that Glock has a better late game, Asmodeous is quite good at halting the game at 6. I had 3 different 6 drops on the board my semi-final opponent.
So yes. Checkmate is an auto-loss for Glock assuming there is an Asmo involved.