You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Lost in Translation #186
2 cost plot twist
Target Character cannot reinforce other characters this turn
Bear with me but I wanted to see if this got played right?
Player A"s character attacks Player B's(me) character, I reinforce my character then Player A chains this card to the reinforcement, this card resolves first then my reinforcement resolves- the judge at the pre-release rules that my fatigued character that gave reinforce stayed fatigued and no reinforcement happens.
"other" players thought since I already paid the cost on the chain there was no way this card could stop the reinforcement
Side question: If player A allowed my reinforcement to resolve before he played Lost in Translation #186 then I would get my reiforcement correct?
I did this too and the ruling was that cannot trumps can. It's like playing blindsided on a character after it has been reinforced, just that instead of targeting the character being reinforced you are targeting the character doing the reinforcing.
We went back and forth, and eventually we were told by a judge that UDE posted somewhere that the cannot trumps the reinforcement and the character stays exhausted.
701.10d Some modifiers say a character "cannot reinforce other characters." This means that any modifier whose source is that character that would give reinforcement to another character does not give reinforcement to the other character. The modifier still does anything else it would normally do. The character can still reinforce itself, if it has a way to do so.
The modifier is not created until the reinforcement resolves, and that's when it checks if the character can or cannot reinforce the other character. If Lost in Translation resolves first, the modifier is then created afterwards, and does not give reinforcement as it normally would, as per 701.10d. However the cost of the payment effect has already been paid.
Therefore, in your scenario, the judge was correct. No reinforcement happens, and your character remains exhausted.