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Since my alter ego event is this Friday, I figured I'd try making a deck and see how it works. Haven't really gotten around to playing with it yet, but it seems good on paper
Alter Ego Venom
4 Lizard
3 Fusion
3 Slyde
2 Vulture
2 Razorfist
3 Answer
3 Electro
2 Swarm
2 Spider-slayer V.X.
3 Bullseye
3 venom
4 The Vault
4 Ravencroft Institute
4 Legacy of Evil
4 Gotcha!
4 Planet of the Symbiotes
4 The Great Game (Amazing with AE Venom)
3 Spider-Hunt
That looks like a pretty good basis, though there's a couple of changes I would make.
I really wouldn't bother with Razorfist or Spiderslayer. Despite the good stats, the burn isn't really worth it, particularly if you're taking them into later turns.
I would however suggest 4 x Carnage. Coupled with a Spider Hunt on turn 4 makes for +4 atk to all your weenies.
Get some more pumps in there as well, Rabbit Fires work well ;)
Other than that, Doppelganger works well for a free drop with 3 atk (raises to 5 when boosted by carnage...)
right, forgot about the doppelganger, I'll put that in. I did get around to playing it a bit, and I found I was always dropping spider-slayer and razorfist on the later turns, when I tend to kill off all my resources. At most I was only burned for 1 or 2.
I wouldn't use rabbit fire in the ego form they don't have a support row, I'm using justice is served! I dropped it down to 1 razorfist and 1 spider slayer, since they are really there for variety and you don't want to drop them early.
Characters:
3 MTU-135 Doppelganger ~ Killer Clone
2 MTU-114 Vulture ~ Aerial Stalker
4 MTU-101 Lizard ~ Voracious Predator
1 MTU-104 Razorfist ~ Sociopathic Mercenary
2 MTU-106 Slyde ~ Jalome Beacher
4 MTU-110 Swarm ~ Fritz von Meyer
4 MTU-111 Trapster ~ Peter Petruski
4 MTU-089 Answer ~ Aaron Nicholson
2 MTU-107 Spider-Man Robot ~ Timespinner
2 MTU-091 Bullseye ~ Assassin for Hire
1 MTU-109 Spot ~ Dr. Jonathan Ohnn
3 MTU-092 Carnage ~ Psychopath
Plot Twists:
4 MTU-202 Justice Is Served!
2 MTU-204 Poker Night
2 MTU-123 Legacy of Evil
2 MTU-116 Breakout
3 MTU-128 Spider Hunt
4 MTU-121 The Great Game
Locations:
4 MTU-130 The Vault
3 MTU-122 Hidden Cache
3 MTU-126 Ravencroft Institute
Equipment:
1 MTU-115 Alien Symbiote ~ Unique
60 Total Cards
thats my build I would also apreciate any help or comments! Thanks!
edit: I took out 1 swarm for Spider Slayer!
If you are playing 4x Trapster, you simply MUST play at least two copies of Legion of Losers. Let them pay 3 to allow their character to ready, then ask if they'd like to pay another 4 to let him live. It's pretty much a guaranteed 7 in burn to use those two together.
(I confess I got this idea from another thread here on Realms. Went home and tried it out last night, and it made a huge improvement in the deck.)