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1. we are at 8 resource turn... I call exhaust you air walker (Cosmic: Activate >>> Target opponent exhausts a ready character he controls. Use this power only during the combat phase.) in your support row by my power of QuickSilver (6) At the start of your attack step, exhaust target support row character an opponent controls.
he responce : ' ok but befor i exhaust air-walker and exhaust a ready caracteryou control by air walker power.' to continue the chain i responce ' no,i re-exaust your air walker with magneto power (At the start of your attack step, exhaust all characters target player controls.).....
so what happen??..i say exhaust...he try to exaust himself...i try to re-exaust him ??
2. second one : in the combat phase : the combat phase start with the attack step of the initiative player?..or the combat phase its as part of both players ..when they all pass on the state of combat phase the attack step begins with the initiative?
...infact : someone can exhaust his caracter to use hes power in the attack step ( or combat phase) befor a power name 'at the start of the attack step exaust all ??
3 . maybe 2 : noobish question but.....when Galactus come into play he took all my endurance... he take its endu and addition of mine on him?...or he put me to zero and gain mine and there initial endu goes out ?
4 . Terrax : Whenever Terrax defends against two or more characters, you may stun target character with cost 5 or less.
he defends against 2 caracters on power ( they cannot be stun while attacking this trun) ...so can i use the terrax power to stun one of them?
5. a caracter who cannot be stun this attack and receive an attack over hes def...the rest of the attack points continu on a breaktrough ?
1. Quicksilver ability is triggered at the start of your attack step - so it goes on the chain and your opponent has a chance to respond.
Activating is the cost paid to play Airwalkers ability so there is no chace for you (or anyone) to respond to him becoming exhausted due to paying this cost. [although you can respond to the effect - the bit after the arrow]
2. When the combat phase starts there is a chance for abilities to trigger and players to play effects. The player with the initiatives attack step starts once both players have passed on an empty chain.
A player can exhaust his caracter to use a power in the attack step (or combat phase) whilst a power saying 'at the start of the attack step exaust all characters' has triggered and is on the chain.
3 . When Galactus come into play your endurance becomes 0 and your opponents endurance total becomes their old ammount + what yours used to be.
4 . Cann't overrules can. So if terrax is defending against two character who "cannot be stun while attacking this turn" he cannot stun either of them - although he could still target them or another character.
5. A none reinforced defender who cannot be stunned doesn't prevent breakthrough dame to his controller.
So if you 9/9 superman was attacked by a 12/12 and you played indestructible you would still take 3 points of breakthrough (assuming you didn't reinforce)
.
thk bro
but.. so what happen??..i say exhaust...he try to exaust himself...i try to re-exaust him ?? is that chaining works ? or i exhaust..he exhaust...and a new chain start with magneto?
Costs are payed immediately. Anything before -> Happens before it goes on the chain. Anything before -> cannot be stopped from happening.
So you place QS on chain.
He responds by activating Airwalker (you cannot stop this).
You can respond but it will have no effect on Air Walkers ability.
You must exhaust a ready character.