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----- 2 drops
4x Punisher, Suicide Run
4x Nocturne, Talia Wagner
----- 3 drops
4x Ghost Rider, The Devil's Rider
1x Random, Marshall Evan Stone III
1x Juggernaut, Champion of Cyttorak
----- 4 drops
4x Magneto, Mutant Supreme
----- 5 drops
3x Daredevil, Kitchen Cleanser
1x Captain America, Loyal Patriot
1x Juggernaut, Walking Disaster
----- 6 drops
2x Sentinel Mark VII, Repurposed
----- 7 drops
1x Magneto, Master of Magnetism
4x EoME
4x Wild Ride
4x Planet X
4x Quick Kill - could also drop to 3x
4x Flying Kick (or 4x Skreeee! -- meta call)
4x Iron Extraction
3x Metallic Assault
2x Insignificant Threat
2x Pathetic Attempt (or Only Human or Level 12 or whatever anti meta)
1x Betrayal Most Foul
2x Underground Resistence
Take evens. KO as much of their board as possible. Both your 2's KO. Quick Kill their 3. Magneto stuns their drop on 4 and then Iron Extraction. If you didn't Quick Kill on 3, you can also use Metallic Assualt on 4 with IE. On 5 they should only have their 5 drop in which case Daredevil or Cap'n takes away their init. I like Daredevil a bit more, cause he makes things very hard for off curve decks. 5 drop Jugs can wreak havoc against Inhumans/CheckX in theory if I'm stuck on odds. Turn 6 drop Sent VII and start the free stuns. It's hilarious against Kree decks. :)
The number of characters can be tweaked as I'm often starved for charcters. The PAs, Betrayal MF and Underground Resistence could also be taken out for better meta choices. UR is great for cycling, but I'm often short chars to pitch or I'd rather hold the chars if I'm sitting on an EoME I may need later. The deck is fairly flexible in what can be removed to adjust to the meta.
The core of the deck is playable in Modern too, but the character count needs to be bumped up. 3x Sent Mark VII, another Juggernaut somewhere. While Hero of Two Worlds is soooo not as good as EoME, it is the designated replacement. Neighborhood Watch (or Truth and Justice) for Planet X. Betrayal Most Foul should be taken out if using this in Modern.
This can also be used in a Bring Your Own Set format pretty easily too.
So what tweaks should be made if one were to run this for Mega Weekend Chicago? Up the chracter count? Skrees to get to Ahmed? Keep Betrayal?
If your playing it in silver go with unipower instead of skree, the card pretty much allows you to attack any character your opponent controls. Plus you target yourself instead your opponent.
Other than that you might have to be careful on your board presence because Magneto's Legend cards are rather ambiguous and can have non desired effects on you.
-1 magneto (4)
-1 Betrayal
+2 Punisher(4)
-2 Nocturn
-2 Insignificant threat( your opponents Probably wont have any low drops to swing up with.
+4 desert eagles
-2 Underground resistance
+2 ego gems
If your playing it in silver go with unipower instead of skree, the card pretty much allows you to attack any character your opponent controls. Plus you target yourself instead your opponent.
Other than that you might have to be careful on your board presence because Magneto's Legend cards are rather ambiguous and can have non desired effects on you.
-1 magneto (4)
-1 Betrayal
+2 Punisher(4)
-2 Nocturn
-2 Insignificant threat( your opponents Probably wont have any low drops to swing up with.
+4 desert eagles
-2 Underground resistance
+2 ego gems
Cool deck though
I disagree with you bud! Although I think punisher can be more effective deck as a whole this deck is magneto 4 abuse.