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As far as I know, niether the caster of Auraheal nor the wielder of Spirit Armor are affected by their effects. Usually, a spell or a relic will specify if the wielder or caster are affected by the effects. I'm not sure, but I don't think so.
So is there any difference in the limit of the effects of SA and the Crown of Khamsin, which specifies "figures friendly to the wielder", rather just "friendly figures"?
Not really, that I can think of; I think the "to the wielder" is just put there in some cases to make sure you know which "friendly to" it's referring to (especially if there is a target that can be on the opposing faction; the friendly to wouldn't apply to them, most likely).
Auraheal text.
(...) Each friendly figure withou Golem damage type within 6'' area of effect of the caster is healed damage (...)
So i think. THE CAST IS within an 6'' area of effect of himself (he is at the very center actually) so he is affected.
Spirit Armor text
All friendly figures with range greater than 0 get a +2 to their range values.
All freindly ELVEN LORDS figures get +1 to their damage and ranged damage.
No mention to the wielder. Friendly figures means ALL friendly figures (including any allies)
Friendly ELVEN LORDS figures means ALL friendly figures (including any allies) with the Elven Lords faction symbol on it's base.
So the wield is affected normally
Crown of Khamsin text
All BLACK POWDER REV figures friendly to the wielder gets +1 to their attack, damage, and ranged damage
So now we finnaly say the wielder.
Any figure friendly to the wielder will automatically excludes to the wielder.
A figure can't be stated as friendly to itself, it doesnt make sense.
So all friendly BPR figures except the wielder will get +1 to theier attack and damage by that line's effect.
The wielder will gain +1 to attack and damage because the number stated on the relic anyway, but that's is unrelated.
Very true. A lot of it comes down to that; a figure is never friendly to itself, so if it has the "friendly to the wielder", it doesn't affect itself, but if not, it often does.
Spirit Armor adds +1 to the damage done by friendly EL figures making close or range combat attacks, but...
If one of those warriors can target two figures at range for 3 damage normally, can it hit two figures dealing 2 (1+1) damage to one and 3 (2+1)damage to the other (+1 damage to each target), or is the attacker's total damage for the range attack increased to 4 points (+1 to total damage), to be divided among the two targets?
and...
If a friendly EL figure targets a single opposing warrior with a range combat attack using Stormfire is each opposing figure in base contact with the target subject to 1 damage or 2 if the attack is a success?