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3 Junk Synchron
2 Doppelwarrior
2 Card Trooper
2 Quickdraw Synchron
3 Effect Veiler
1 Unknown Synchron
1 Gorz, The Emissary of Darkness
1 Black Luster Soldier -Envoy of The Beginning
1 Dandylion
1 Sangan
2 Quillbolt Hedgehog
2 Level Eater
2 Synchron Explorer
3 Tuning
1 Reinforcement of The Army
1 Allure of Darkness
1 Monster Reborn
1 Heavy Storm
1 Pot of Avarice
3 Mystical Space typhoon
1 One for One
1 Foolish Burial
1 Mind Control
3 Royal Decree
Lv2
Formula Synchron
Lv4
Armory Arm
Lv5
Junk Synchron
T.G. Hyper Librarian
Ally of Justice-Catastor
lv6
Junk Gardna
Lv7
Junk Archer
Junk Berseker
Black Rose Dragon
Lv8
Junk Destroyer
Stardust Dragon
Road Warrior
Chevalier De Fleur
lv10
Shooting Star Dragon
lv12
Shooting Quasar Dragon
My First experience with this deck type. So any ideas are welcome. Some cards I am working on taking a crack at:
Ryko vs Card Trooper: Card Trooper provides a big attack body, selective mill and when it dies, a draw vs Ryko, who can be searched with either Sangan or Charge of the Light brigade, Mills and destroys a card.
- Dark Diviner (Junk Synchron + Level Eater). This card practically trolls a bunch of big monsters. It can't die in battle and mills good cards. Sux against LS, but practically anything else is great. My only other issue is that Laggia beating it to the punch and Grapha dropping to the grave on it
- Royal Decree. I am not so sure one weather I ought to give up the Solemn Brigade on this, but suppression of Traps are great. Trap stun does the job equally on a turn I want to push out my big guns, but it also lets me trade in summoning stopping for speed. Not so sure as of yet
-Sangan. Searches everything in this deck that is key. But space is tight and im not sure one what is excess here and what is not.
-Archer vs Berserker. Both have their merits. Archer takes down big Xyz monsters, but has subpar stats. Berserker brings on the attack power, but really can't do anything with Utopia, Utopia Ray or any Xyz monsters which turn breaking effects. On the Plus Side, Most monsters he deals with that are stronger will be broken down easily and he destroys without flipping, making him ideal paired with Catastor
-Chevalier vs Scrap Dragon. One is dependant on quickdraw, the other isn't. it is an option when quickdraw can't produce Road warrior readily, but offers more negation when paired along any of the stardust monsters. Yet Scrap Dragon gives some much wanted card destruction
Any ideas, tech and assistance is greatly appreciated . And please leave me a link to your threads, that I may assist however and whenever I can.
I have little to no experience with this sort of deck, but I will try.
Quillbolt - maybe bump it up?
Royal Decree - I'd run it, there are so many backrow heavy decks atm.
Why no BLS - you have enough targets.
Sagan = definitely, he searches everything.
If not running Decree, maybe go for more revival? Limit Reverse, CotH ,etc.
I have little to no experience with this sort of deck, but I will try.
Quillbolt - maybe bump it up?
Royal Decree - I'd run it, there are so many backrow heavy decks atm.
Why no BLS - you have enough targets.
Sagan = definitely, he searches everything.
If not running Decree, maybe go for more revival? Limit Reverse, CotH ,etc.
I hope this helps!
I just don't have the room for BLS-EOTB. He'd compete for a spot with Gorz, but Gorz also has the ability to jump out with a tunable token. I'm still unsure if I can fit either one. Quillbolt normally ran in twos, but as far as my luck would have it, I don't normally have quiilbolt where I want it-- milled into the grave.
Decree is too good but is it worth trading out summon stopping power? That's a question that still needs testing and dn is inadequate for that purpose
Sangan isn't so bad, but I would have to cut zephryos. I don't wanna go too monster heavy, but seems that way.
Any ideas on how I can solve the extra deck and some side options
Regarding the Side and Extra. I struggle with Side decking as it is lol. I always go with any MST I'm not maining, Removal (D.D Crow, etc), maybe a BftDD for this as people will side in removal, the Decrees is you don't run them mained.
Extra: Work out the musts (eg: Quasar, Shooting, Stardust, Formula, Scrap, Catastor, BRD, Librarian, lv6 (Gaia?), Armory (imo is a must). Probably missed a couple). Then you have all the techs (Mist Wurm, De Fleur, Road Warrior, etc).
Regarding the Side and Extra. I struggle with Side decking as it is lol. I always go with any MST I'm not maining, Removal (D.D Crow, etc), maybe a BftDD for this as people will side in removal, the Decrees is you don't run them mained.
Extra: Work out the musts (eg: Quasar, Shooting, Stardust, Formula, Scrap, Catastor, BRD, Librarian, lv6 (Gaia?), Armory (imo is a must). Probably missed a couple). Then you have all the techs (Mist Wurm, De Fleur, Road Warrior, etc).
I honestly don't see scrap fitting here with Chevalier, Road warrior, Destroyer and Stardust. to be honest, i don't really see how this deck benefits from it
The Side is a hard fit, since it needs to hit the big three: Hero, Rabbit and DW
It also helps clear the way for Shooting, etc. IMO it's a staple in every synchro deck. 3 SIM + 2-3 D.D Crow stops DW. Not really sure what you could put in against Hero and Rabbit though.
in most decks, it is. However, with synchrocentric, its player preference. I do run a few prenegators to make sure i can stay a head of the curve. To be honest, its hard to fight because most of my synchros can be summoned by either quickdraw or junk synchron
sure did. it would have been a good night if some n00b didn't insist that junk gardna is not a quick effect. He's overhyped that he summoned his judgment dragon, while i have a stardust returning in the end phase and a junk gardna that went off. with a quickdraw in hand and a quillbolt hedgehog in grave