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Actually I am recomending simply interpretting the PAC power differently and it would become more powerful and much more unique. It would require no rule changes.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
Masters of Evil™: When two or more friendly Masters of Evil team members are adjacent to the same
member of an opponent’s force, all adjacent Masters of Evil team members may make a close combat or a
ranged combat attack against that character using only one action from your allotment of actions for the
turn. All characters attacking in this way receive an action token.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
What I would do is make it so that All MOE/IL fig can attack the same Figure for one Action regaurdless of where they are.
So if you could have two Close Combat figs (Titania and Absorbing Man) beside an opponent take two attacks and one make a ranged combat attack (Boomerang) from a distance. All for one action. That would help them out. Plus it keep the spirit of the "gang up" present.
I thin k that they'd be better if they had more playable figs. The only guy out of BOTH teams is V Klaw. If maybe they got some good lower-level bricks(*cough* Wrecking Crew *cough*) or even their actual leader (*cough* Baron Zemo *cough*), then maybe they'd see more play.
Don't see anything interesting....well not yet. Here is the rub...Let's just say the PAC only indicates the one action is being taken and several attacks are being made.
Well we all know that WKids has made some rules which seperate actions from attacks (see the Flurry/Incap ruling).
Ok so you are saying one action and several attacks big deal.....
Well lets say you have the following scenario:
MoE Constrictor is basing an opponent (Iron Man) by himself. Now lets say MoE Mr. Hyde moves up to base Iron Man on Constrictors left. That is one action. Now lets say MoE Ultron flies up on the right. That is another action.
Now what would happen if Constrictor attacked Iron Man on the same turn as the movement......
Well Constrictor would take an action...thats legal he hasn't taken one yet.
Could Mr. Hyde join even though he already took a move action...Well maybe yes.
As we know, a combat attack is not an action and Flurry already sets a precedence for 2 attacks on a single turn..
Well what about taking a second action token... Well the only rule on that says you can only have 2 action tokens.....You can take 2 from pushing....
So as long as you are willing to take pushing damage this free charge by Mr. Hyde might just be legal.
Last edited by IceHot; 02/15/2004 at 20:55..
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
So one benefit maybe a free full move charge....a second mybe that you could get around the NAAT rule with MoE. NAAT is actually a simplification of a rule that says that a charcter carried may not take an action, but if as we pointed out the subtlty of the MoE rule is while it is an action for one character the attacking part is not necessarily an action for the other participants.
What do you think? Does it sound a little sweeter.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
But with 400 points, do you find that you actually use the TA, or would you have enough actions for all three of 'em to attack anyhow? Just curious, MindsEnd. I think that's the rub for the TA for a lot of us; you have to play like a 200 game to really take advantage of it.
Matter-EaterLad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton
So, IceHot, is what you're saying about the MoE ALREADY true, or is that just potentially true?
If it IS true, and WizKids has known it all along, then they've been fooling us this whole time, and MoE is actually DECENT. I'd rank it WAY higher on the scale of TA's if that's true.
So, IceHot, what you're saying is that if Constrictor is adjacent to Iceman, Hyde can move adjacent to Iceman, take an action token, Titania can move adjacent to Iceman, take an action token, Ultron can move adjacent to Iceman, take a token, and then Constrictor, Hyde, Titania, and Ultron can all attack Iceman, taking an additional (except for Constrictor), token? If so, doesn't that give them like a "super-charge" since they can use their FULL move and still attack?
Icehot - the problem with your interpretation is there are rules in place that would stop this already.
You're defining action and attack through the MoE description.
But when the rules state (para=phrasing) - a figure can only make one action in a single turn and figure taxied cannot make an action on that same turn they were taxied - it nulifies any 'you may give all adjacent...' part of a power description.
I know several people where hoping to do as you suggested when the MoE was rewritten - but alas, WK said no.
Last edited by tyroclix; 02/15/2004 at 21:59..
Visible Dials and Pushing Damage need to be optional. This is the way.