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Hello all my friends in the realms. Back again with a take on some character's who haven't been dialed in a while (officially). Also, I know that WizKids has released a few Starter kits with some fun figures, and I just wanted to do a starter set with some figures that are of a more "Super Rare" power level to "Chase" in todays world. That way only one dial per character (mostly)in this list.
Before I get started here with the figures here, I wanted to pay homage to two really great Invincible threads that came before. So, many many props to Renokhan and RockyRaccoon for their amazing work in the past and some seriously solid representations of all the characters from one of my favorite comic universes.
#INV001 Invincible
Real Name: Mark Grayson
Team: Team Player
Range: 0
Points: 120
Keywords: Celebrity, Guardians of the Globe, Coalition of Planets, Teen, Viltrumite
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MOVEMENT: Destroys Blocking RALLY (3)(6):All Attack Rolls: Remove a Rally die. Invincible takes a maximum of one damage from attacks until the start of your next turn. // FREE: Remove a RALLY die from Invincible to use Charge as FREE. VILTRUMITE HERITAGE: Invincible's Defense powers have Protected: Outwit. // The first time Invincible would be KO'd this game instead turn him to his last click and remove all of his Rally dice. Roll a d6. Heal Invincible half the result plus one additional click for each Rally die removed this way. After Invincible is healed this way modify his combat values, except range by +1 for the remainder of the game. Protected: Pulse Wave. I'M INVINCIBLE: Defend. Impervious. Invincible can reduce Penetrating damage and he has SAFEGUARD: Knockback. TEAM PLAYER Team Ability: Wild card.
Last edited by MisterShineyzuma; 12/18/2023 at 17:21..
#INV002 Atom Eve
Real Name: Samantha Eve Wilkins
Team: Teen Team
Range: 7
Points: 75/50
Keywords: Guardians of the Globe, Teen
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RALLY (1)(3):Opposing Attack Rolls: Barrier. // FREE: Remove a RALLY die from Atom Eve to place one blocking terrain maker adjacent to each friendly character within range and line of fire. // Once per game when Atom Eve would be KO'd, instead remove 3 Rally dice from Atom Eve and turn her to her starting click. SUBATOMIC MANIPULATION: PASSENGER 4. Phasing/Teleport. Probability Control. // If Atom Eve has a Rally die on her card, when she uses Phasing/Teleport, if she moves less than 6 squares she may make a range attack as FREE. PROTECTIVE FORCE FIELDS: Toughness. Energy Shield/Deflection. Adjacent friendly characters and friendly characters adjacent to blocking terrain placed by Atom Eve can use Energy Shield/Deflection. TEEN TEAM Team Ability: POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [1-3]: This character is dealt 1 unavoidable damage
Last edited by MisterShineyzuma; 12/11/2023 at 04:37..
#INV003 Robot
Real Name: Rudolph "Rex" Conners
Team: Teen Team
Range: 4
Points: 75/50
Keywords: Armor, Guardians of the Globe, Robot, Ruler, Scientist
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RALLY (5):Opposing Attack Rolls: Mastermind. // FREE: Remove a Rally die. Choose and standard Damage power printed on Robot's card. He can use that power until the start of your next turn. // When a friendly character with Teen Team team ability would remove a RALLY die, they may instead remove a RALLY die from another friendly character with Teen Team team ability instead. THE NEW GUARDIANS OF THE GLOBE: Friendly characters with the Teen Team Team ability or the Teen Keyword can use the Guardians of the Globe Team ability. PLANNING SIX STEPS AHEAD: Leadership. // FREE: Choose a damage power printed on Robot's Card. Robot may use the chosen power until the start of your next turn. TEEN TEAM Team Ability: POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [1-3]: This character is dealt 1 unavoidable damage.
Last edited by MisterShineyzuma; 12/28/2023 at 06:19..
#INV004 Rex Splode
Real Name: Rex Sloan
Team: Teen Team
Range: 5
Points: 40
Keywords: Guardians of the Globe, Spy, Teen
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RALLY (4): Opposing Attack Rolls: Energy Explosion. // Remove a Rally die. Until the end of your turn, when Rex Splode uses Energy Explosion he deals Penetrating damage. RADCLIFFE'S TRAINING: Running Shot. Stealth. FINAL BATTLE WIH AN EVIL INVINCIBLE: STOP. Pulse Wave. When Rex Splode use it you may choose to deal 1 damage to each hit character in range and line of fire and his printed damage to each adjacent character. Modify this damage by +1 to each hit character for each Rally die he removes (MAX +3). If you do, after resolutions, KO him. TEEN TEAM Team Ability: POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [1-3]: This character is dealt 1 unavoidable damage.
Last edited by MisterShineyzuma; 12/11/2023 at 04:25..
#INV005 Dupli-Kate
Real Name: Kate Cha
Team: Teen Team
Range: 0
Points: 40
Keywords: Guardians of the Globe, Martial Artist, Mystical, Teen
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RALLY (2):Opposing Attack Rolls: FREE: Remove a Rally die and roll a d6. [1-4]: Place one #INV005t bystander tokens adjacent to Dupli-Kate. [5-6]: Place two #INV005t bystander tokens adjacent to Dupli-Kate. REPLICATION: POWER: Generate a #INV005t Dupli-Kate bystander token. If there are no #INV005t Dupli-Kate bystander tokens on the map this is FREE. // If Dupli-Kate would be KO'd, instead remove a #INV005t Dupli-Kate bystander token and turn her to her last click. Roll a d6 and heal Dupli-Kate half the amount rolled. TEAM OF ONE: Combat Reflexes. Mastermind, but only to target #INV005t Dupli-Kate bystander token. TEEN TEAM Team Ability: POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [1-3]: This character is dealt 1 unavoidable damage.
#IV003t Dupli-Kate
Range: 0
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MORE THAN JUST A COPY: Empower. // Teen Team Team Ability
Last edited by MisterShineyzuma; 12/11/2023 at 04:33..
#INV006 Titan
Real Name: Unknown
Team: Underworld
Range: 0
Points: 65
Keywords: Brute, Ruler, The Order
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HOSTILE TAKE OVER: Willpower. Modify Titan's Willpower roll by +1 (MAX +3) for each Take Over token on his card. // When Titan KO's an Opposing character, place a Take Over Token on his card -or- two tokens if the opposing character is of higher points. // FREE: Roll a d6 and modify the result the number of Take Over tokens on Titan's card. [7+]: Turn Titan to click 7. WORKING FOR MACHINE HEAD: Plasticity. Side Step. Stealth REFORMING ROCKY SKIN: STOP. Toughness. Regeneration and remove a Take Over token to modify the result by +1. NEW BOSS AROUND HERE: Leadership. Mastermind. Shape Change. Outwit. UNDERWORLD Team Ability: Passenger:1, but only to carry a character that shares a keyword. Passenger; :2, but only to carry characters that share a keyword (with this character) and are lower points.
Last edited by MisterShineyzuma; 03/21/2022 at 23:23..
#INV007 Omni-Man
Real Name: Nolan Grayson
Team: No Affiliation
Range: 0
Points: 180/120
Keywords: Guardians of the Globe, Ruler, Soldier, Spy, Viltrumite
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MOVEMENT: Destroys Blocking. WHO KILLED THE GUARDIANS OF THE GLOBE?: At the beginning of your opponents turn, if Omni-Man has 1+ action tokens, roll a d6. [1-2]: Place a Redemption token on his card. [5-6]: Omni-Man becomes friendly to your opponents force, gains Battle Fury, and may be given a costed action as FREE until the start of your next turn. If Omni-Man KO's your last character, end the game and your opponent scores him. // If Omni-man has 3+ redemption tokens on his card ignore this power. YOU'RE MOTHER CHANGED ME: Empower and Perplex, but only to modify friendly characters named Invincible or Kid Omni-Man. // If Omni-Man has 3+ Redemption tokens on his card he gains the TEAM PLAYER Team Ability. YOU DON'T UNDERSTAND, MARK!: Flurry. Side Step. EARTH'S MOST POWERFUL HERO: Impervious and the first time each turn Omni-Man would use it, he succeeds on a [3-6]. Omni-Man can reduce penetrating damage and he has SAFEGUARD: Knockback. Protected: Outwit.
Last edited by MisterShineyzuma; 12/08/2023 at 02:06..
#INV001 Invincible
Real Name: Mark Grayson
Team: Team Player
Range: 0
Points: 120
Keywords: Celebrity, Guardians of the Globe, Coalition of Planets, Teen, Viltrumite
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MOVEMENT: Destroy Blocking RALLY (3)(6):All Attack Rolls: Remove a Rally die. Invincible takes a maximum of one damage from attacks until the start of your next turn. // FREE: Remove a RALLY die from Invincible to use Charge as FREE. VILTRUMITE HERITAGE: Invincible's Defense powers have Protected: Outwit. // The first time Invincible would be KO'd this game instead turn him to his last click and remove all of his Rally dice. Roll a d6. Heal Invincible half the result plus one additional click for each Rally die removed this way. After Invincible is healed this way modify his combat values, except range by +1 for the remainder of the game. I'M INVINCIBLE: Defend. Impervious. Invincible may reduce Penetrating damage. TEAM PLAYER Team Ability: Wild card.
Nice job on this custom set! Very well design for Invincible and Omni-Man!!!
- GOODNESS, KINDNESS, HAPPINESS, AND POSITIVITY!!!
#INV008 Angstrom Levy
Real Name: Angstrom Levy
Team: No Affiliation
Range: 5
Points: 100
Keywords: Armor, Ruler, Scientist
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SPY DRONES: At the beginning of the game generate three #INV008t Spy Drone bystander tokens. // FREE: KO a friendly #INV008t Spy Drone within range and line of fire to deal each adjacent opposing character 1 Penetrating Damage. DIMENSIONAL PORTALS: Passengers 3. Super Senses. Phasing/Teleport and when Angstrom Levy uses it, if he moves less than 5 squares, he may make a close or ranged attack as FREE. STRANDING MY OPPOSITION ACROSS THE MULTIVERSE: POWER: Make a close or range attack targeting a single opposing character that deals no damage. Place the hit character on your opponents Sideline. At the end of your next turn, return the hit character to its starting area and give them one action token. // If no opposing character's are on the map at the end of your turn, end the game. You score additional points equal to half the points of the last character targeted by this power. THIS IS TOO EASY: Mastermind. Toughness. // When a character moves into a square that is adjacent to this character, it must roll a d6. [5-6]: Place the opposing character into a square within 3 squares and it may continue with its movement.
#INV008t Spy Drone
Team: No Affiliation
Range: 6
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Special thanks toRenokhanfor the inspiration on this one and the permission to borrow and tweak the defense power.
Last edited by MisterShineyzuma; 06/02/2022 at 07:03..
#INV009 Mauler Twin
Real Name: Mauler
Team: No Affiliation
Range: 0
Points: 60/40
Keywords: Brute, Scientist
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MAULER CLONING: The first Mauler Twin each game begins on click one. One additional Mauler Twin may begin on click 8 and cost 40 points. // POWER: If there is only one Mauler Twin on the map and he is in your starting area, generate a character named Mauler Twin from your Sideline or KO area on click 8. NO, YOU'RE THE CLONE: Empower, but only to target another friendly character named "Mauler Twin." Plasticity, but only if adjacent to a friendly character named "Mauler Twin." // Passenger: 1, but only to carry a friendly character named "Mauler Twin." SURPRISE HIGH TECH LASER CANNON: Penetrating/Psychic Blast with a Range of 5. TWO HEADS ARE BETTER: Perplex. Outwit, but only to target an opposing character whose has been targeted by another friendly Mauler Twin's Perplex this turn.
Last edited by MisterShineyzuma; 04/16/2022 at 06:55..
#INV010 Dinosaurus
Real Name: David Anders
Team: No Affiliation
Range: 0
Points: 120
Keywords: Brute, Monster, Scientist
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INDIFFERENCE TRANSFORMATION AND REGENERATION: Willpower. // At the end of your turn, if Dinosaurus did not make an attack -or- was not attacked since your last turn roll a d6. [1-2]: Note his current click and turn him to click 11. When Dinosaurus or a friendly character within 3 squares is targeted with an attack, after actions resolve, turn Dinosaurus to the noted click and roll a d6. Heal him half the results. KILL MILLIONS TO SAVE BILLIONS: Energy Explosion with , but only targets characters adjacent to an object or printed hindering, blocking, or elevated terrain, regardless of range or line of fire. All hit targets are dealt penetrating damage. Characters are dealt 3 damage instead of normal damage if adjacent to blocking or elevated terrain. After actions resolve, destroy the object or terrain. SAVAGE GENIUS: Battle Fury. Outwit.
Last edited by MisterShineyzuma; 02/14/2022 at 02:11..