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I've decided to embark on the mission of creating dials for Pokémon! I will be making an entire custom set based on the series, as they seem like a good fit for Heroclix and it's a shame no official product exists.
This will (hopefully) end up being a long project, so progress may be sporadic.
Next post will be a set list of what I plan to make, and after that I'll start posting dials!
Good luck. I’ve tried doing this myself. I didn’t exactly succeed, but that’s because I don’t have the motivation to do all the sets. I’m interested to see your take however. I hope you can keep motivation where I could not
In brightest day in blackest night, no comment shall escape my sight
Here's the current Set List. With 70 figures and 7 special objects, this will take a while to complete. I plan on posting a couple of figures every few days. I will not be posting the figures in this order, but each one will link to its eventual post when its done.
#055 Unique Ditto
Team: No Affiliation
Range: 0
Points: 50
Keywords: Normal
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16
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Role Tag: Pokémon +25 IMPOSTER: Once per game, Ditto may activate TRANSFORM as FREE. TRANSFORM: POWER: Choose an opposing character within 6 squares and line of fire. Until you choose again, Ditto can use the standard powers that character can use instead of its own, and replaces its combat values with that character's displayed combat values (they may change as that character's dial clicks). If the chosen character is not on the map, Ditto's dial is its printed one. QUICK POWDER (Sidestep) METAL POWDER (Toughness) LIMBER BODY (Shape Change)
When you reveal your force, but before establishing themed teams, you may equip Poké Ball to a friendly Pokémon. Poké Ball can be equipped to non-standard characters, but may only be equipped to Pokémon.
INDESTRUCTIBLE EQUIP: ANY UNEQUIP: KO EFFECT: This character does not count against themed teams.
Light Object.
#042 Unique Giovanni
Team: Underworld
Range: 0
Points: 45
Keywords: Pokémon League, Ruler, Team Rocket
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+5 ALL POKÉMON EXIST FOR TEAM ROCKET!: Giovanni starts the game with the PKMN #s005 Silph Scope equipped. During force construction, you may add a PKMN #s001 Poké Ball to your force at no point cost and it doesn't count towards your object total. Friendly characters equipped with a PKMN #s001 Poké Ball gain the Team Rocket keyword. VIRIDIAN GYM LEADER: When establishing themed teams, choose up to six friendly Pokémon with the Ground keyword. This game, those characters gain the Team Rocket keyword. ROCKET BOSS: Leadership. When Giovanni uses Leadership and succeeds, after resolutions he may remove an action token from a friendly character with the Team Rocket keyword within 6 squares. // Perplex, but only to target friendly Pokémon with the Team Rocket keyword. THE STRENGTH OF AN ORGANIZATION: Sidestep. Telekinesis, but may only place friendly Pokémon with the Team Rocket keyword. TEAM ROCKET WILL NEVER FALL: Mastermind, Super Senses. SECRET HIDEOUT IN THE VIRIDIAN GYM (Stealth) ONE MUST ACKNOWLEDGE ONE'S DEFEAT BEFORE HE CAN MOVE ON (Sidestep) ONCE MORE YOU SHALL FACE GIOVANNI, THE GREATEST TRAINER! (Mastermind) FOR YOUR INSOLENCE, YOU WILL FEEL A WORLD OF PAIN! (Outwit)
#s005 Silph Scope
Points: 10 INDESTRUCTIBLE EQUIP: ANY UNEQUIP: DROP EFFECT: Improved Targeting: Hindering. FREE: Choose an opposing character within 6 squares and line of fire. This turn, that character can’t use Shape Change.
Light Object.
Role Tag: Pokémon Movement: Outdoor Blocking WORK COOPERATIVELY: Sidestep (100 Points) ARENA TRAP: Plasticity. Opposing characters that can't use Flight within 4 squares consider Dugtrio adjacent for movement purposes. EARTHQUAKE: Quake. CLOSE: Make a close attack using Quake, but deals 3 damage instead of 2. During this action, Dugtrio can use Giant Reach: 2, and opposing characters that can use Flight modify defense +2. BURROWING TRIPLETS: Toughness, Super Senses. DIG UNDERGROUND: Passenger: 1. POWER: Until your next turn, Dugtrio modifies defense +3 and has Immobile. At the beginning of your next turn, you may place Dugtrio in an unoccupied square within 6 squares. TUNNELING AT 60MPH (Charge) SLASH (Blades/Claws/Fangs) TRIO! TRIO! TRIO! (Toughness) SAND VEIL (Super Senses)
Role Tag: Pokémon BERSERK GENE: Mewtwo may start the game with PKMN #s006 Berserk Gene equipped. Mewtwo may make range attacks and be given RANGE actions regardless of Battle Fury. ISOLATED FROM THE WORLD: Sidestep. SAFEGUARD: Perplex. PSYSTRIKE: Mind Control. When Mewtwo uses it, after resolutions deal 2 penetrating damage to each hit target. TELEPORT: Telekinesis as FREE, but may only place a target up to 3 squares. PSYCHIC BARRIER: Super Senses, Invincible. When Mewtwo would take 4 or more damage, it takes 3 instead. RECOVER: Regeneration, Invulnerability. OVERWHELMING POWER (Running Shot) RETREAT TO CERULEAN CAVE (Phasing/Teleport) SAVAGE HEART (Penetrating/Psychic Blast) THE STRONGEST POKÉMON (Telekinesis) REFLECT (Impervious) LIGHT SCREEN (Super Senses) YEARS OF HORRIFIC EXPERIMENTS (Regeneration) AMNESIA (Ranged Combat Expert) DISABLE (Outwit)
#s006 Berserk Gene
Points: 5 INDESTRUCTIBLE EQUIP: ANY UNEQUIP: KO EFFECT: Battle Fury, modify damage +2. When this character would make an attack, roll a d6. 1: Deal this character damage equal to its damage value instead.
Light Object.
Role Tag: Pokémon MEAN LOOK: Sidestep, Plasticity. LEECH LIFE: Poison, Steal Energy. AIR SLASH: When Golbat hits with a range attack, after resolutions roll a d6. 5-6: Give a hit character an action token. CAVE AMBUSH (Running Shot) CONFUSE RAY (Incapacitate) AERIAL FIGHTER (Super Senses) ASTONISH (Combat Reflexes)
This object can only be equipped to characters of less than 75 points.
INDESTRUCTIBLE EQUIP: ANY UNEQUIP: DROP EFFECT: Modify defense +1, Toughness. If this character can already use Toughness, it can use Invulnerability instead.
Light Object.
Role Tag: Pokémon EVIOLITE: Scyther may start the game with PKMN #s002 Eviolite equipped. X-SCISSOR Blades/Claws/Fangs. NINJA-LIKE MOVEMENTS: Charge, Flurry. TECHNICIAN: Sidestep, Precision Strike. TWIN SCYTHES (Flurry) DOUBLE TEAM (Super Senses) HARDENED FIGHTER (Toughness)
Spent some time going through these dials, and so far I'm really into these dials! Scyther is a personal favorite of mine, and I really like your take on it! Your take on Giovanni is also really interesting. I dig the way trainers work! Can't wait to see how this thread goes.
#030 Gyarados
Team: No Affiliation
Range: 6
Points: 125
Keywords: Flying, Monster, Water
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Role Tag: Pokémon Movement: Destroys Blocking FULL RETALIATION: Flight. If a friendly Magikarp has been KO'd this game, modify combat values +1. INTIMIDATE: FREE: Modify the attack value of up to 2 opposing characters within range and line of fire by -1 until your next turn. WATERFALL: When Gyarados hits with a close attack, after resolutions roll a d6. 5-6: Give a hit character an action token. BOUNCE (Charge) FLAIL (Sidestep) THRASH AROUND (Quake) ATROCIOUS POKÉMON (Impervious) HARD SCALES (Invulnerability) CRUNCH (Exploit Weakness) DESTRUCTIVE RAMPAGE (Battle Fury)