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Hello! I have a question regarding the Barrier and Smoke Cloud powers (although I suppose that can be extrapolated to all powers that generate some type of terrain). If my opponent has spawned smoke tokens with the Smoke Cloud power, can I spawn barrier tokens (using the Barrier power) right on top of one of those smoke tokens on my turn? If so, do I remove the smoke markers and put the barrier markers on top? Or do they both stay, one on top of the other? This question could also be asked in reverse, placing the smoke markers on top of the barrier markers.
Hello! I have a question regarding the Barrier and Smoke Cloud powers (although I suppose that can be extrapolated to all powers that generate some type of terrain). If my opponent has spawned smoke tokens with the Smoke Cloud power, can I spawn barrier tokens (using the Barrier power) right on top of one of those smoke tokens on my turn? If so, do I remove the smoke markers and put the barrier markers on top? Or do they both stay, one on top of the other? This question could also be asked in reverse, placing the smoke markers on top of the barrier markers.
Thank you!
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17.5 Placing Terrain Markers During the Game
When placing terrain markers during the game, they may not be placed in blocking terrain. Multiple markers may be placed in the same square and are placed on top of previous markers in that square. Markers have no effect on walls that are along the edge of a square with the marker. Markers larger than a single square may not be placed in squares such that a wall is along an interior square edge that would be covered by the marker.
You could place barrier markers on smoke cloud markers. You could not place smoke cloud markers on barrier markers, as barrier markers are blocking terrain.
The square would be the terrain type of whatever marker is on top, per the following:
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17.3 Terrain Markers and Changing Terrain of the Squares they Occupy
Non-object terrain markers with a color border change the square(s) they occupy into that terrain type. While Objects are a sub-set of terrain markers, they do not change the terrain of the square(s) they occupy.
With the exception of Elevated terrain markers (see 17.14c below), if multiple non-object terrain markers are in a square, the most recently placed non-object terrain marker (which should be on top) determines what type of terrain it is. The other non-object terrain markers exist below it but don’t affect the terrain of that square or have any other special effect, except for an effect that would remove them from the map. If the top marker is removed, the square immediately becomes the terrain of the marker (or printed terrain) below that.
You could place barrier markers on smoke cloud markers. You could not place smoke cloud markers on barrier markers, as barrier markers are blocking terrain.
The square would be the terrain type of whatever marker is on top, per the following:
You may not generate a blocking terrain marker onto another terrain marker.
Seven months ago was a different rule set. But they've left that up
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
So just to be clear, smoke cloud can be placed on anything other than blocking terrain?
Quote : Originally Posted by Havickzbeck
As a side question can terrain markers be placed on anything but blocking?
Debris Markers can be placed on Blocking terrain.
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17.4 Placing Terrain Markers During Game Set-up
When placing Terrain Markers during game setup, they must be placed outside of starting areas, can’t be placed in Transition Squares, and can’t be placed on blocking terrain or other terrain markers.
Terrain markers can’t be placed on Special Terrain* or within Orange or Dotted Orange Boundary lines** unless the squares the markers would be placed in are clear squares.
17.5 Placing Terrain Markers During the Game
When placing terrain markers during the game, they may not be placed in blocking terrain. Multiple markers may be placed in the same square and are placed on top of previous markers in that square. Markers have no effect on walls that are along the edge of a square with the marker. Markers larger than a single square may not be placed in squares such that a wall is along an interior square edge that would be covered by the marker.
Effect Terrain must be placed at least 5 squares away from all starting areas during game set-up.
Blocking terrain markers cannot be be placed on elevated terrain markers because of how the Rule of Occupancy is interpreted.
Quote : Originally Posted by Havickzbeck
And can you place terrain markers on two different elevations?
No. Squares on different elevations aren't adjacent.
*Special terrains usually have a point cost, or are created by a vehicle being KOed. None are legal in Modern.
**I don't think there are any Modern legal maps with orange boundary lines. They have special effects that may or may not be tournament legal (the map will say)
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
Thanks for the answers!
So smoke cloud can be placed on anything but blocking then?
Generally under normal circumstances, except blocking and I believe the prohibition on excluded Special and Orange terrain would carry over from set-up into the game proper (it's physically not possible to place terrain markers on some special terrain).
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom