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For taking the time and effort and doing such a good job of creating the maps to be used in this scenario.
The maps consist of 6 floors of the Baxter Building.
This is basically a simple scenario??2 evil teams verses 2 fantastic four teams.
My comments:
a) I observed that generally in multiplayer games run by ALC and myself the evil teams always ended up winning 95% of the time.
b) The other observation is that other than Rookie Invisible Girl, hardly anyone ever plays other clixs of the FF. And when they do the FF team normally ended loosing. (often badly) . Thus I wanted to create a scenario where team FF has a chance to winning without Rookie Invisible Girl. ----
How do I get 2 teams of FF of 350 points each ?
Yes?.The only way is to allow other clixs to represents FF Team members.
In the original scenario designed for Baxter Building ?.there were a lot of artifacts for Mr. Fantastic to use?..I decided to simply this by giving MR. Fantastic +1 to all his attributes + perplex. , instead of Dr. Doom time machine?ultimate nullifier etc, etc?.
U must select the following characters.
Team 1 :, V Thing (134 point) LE Sue Storm (65 pt), and two others from list below.
Team 2: V Reed Richards (113 point), V Human Torch (73 points). and two others from list below.
The rest of the figures must be from the list below.
The following are consider a Fantastic Four Member
U Nova (133 point)
E She-Hulk, (110 point)
She Thing, (R or Exp Thing)
Herbie (R Sentiniel 100 point )
Agatha Harkness (R Doctor Strange, 64 point)
Crystal (Any Blizzard)
Alicia Masters, pod.
U Medusa (57 pt)
Roberta , Receptionist (Any Doombot)
All above have FF modified team abilities above, instead of their normal team ability.
Any yes Herbie does have FF team ability.
Invisible Girl.
1) Invisible Girl : Location is not declared if performing a move (U need to PM location to ally). However if U atk?Barrier or defend, U must declare your position. Opponent can try and guess your location to atk U.
2) If someone moves into the same square as U while invisible . U are automatically moved to the square on top.
3) U do not block line of sight?.
Mr. Fantastic get (+1 to all attributes and perplex) when he is in third, forth and fifth level.
And yes he can use both outwit & perplex together.
This is to account for the technical equipment there for him to use.
Team Evil has 350points.
Two teams Available. Can have up to 5 clixs per team.
3 actions. No duplicates.
Choice of teams from list.
Team 3: Roof Top
Compulsory : Any Dr. Doom (Limited to evil human clixs Marvel)
Team 4: Roof Top , Enter from lowest floor.
Compulsory : Super Skrull + Professor X + (any mutant published in HCrealms. ) **
** Skrulls have worked with X-Men in the past?.Plus there are mutants Skrulls trained by professor X.)
The only thing is that they have SKRULL team ability?..instead of X-Men or Ultimate X-Men.
Team 5: Enter from Negative Zone exit.
Compulsory : Annihilus + Blastaar (any extra terrestrial of Marvel or Indy)
Hey Choon, I followed your Dungeon scenario (actually, I'm still reading through it), I'm kinda interested in this, but I don't know that I'll have enough time, if you guys really want to have a fast-paced game. If you don't mind me possibly going for a couple days without taking a turn (this shouldn't usually be the case, but it might), then I'll sign on for one of the good teams. If you get a few more people who want to play and can go at a faster place, I'll let them do it.
Last edited by RookieBatman; 05/30/2004 at 13:14..
THE PASSENGER ICBM SILO
(Bottom Right Corner of Map)
It has special rules.
The silo runs through the five levels to the roof.
Movement ascending and descending by Flying, Plasticity, Phasing or Leap/Climb cost 2 movement points to go up or down one level within the silo, subject to each levels restrictions in figure placement.
Grounded figures must use the Silo Ladder It takes 1 turn to climb a floor.
There is no Soaring inside the Silo.
Targeting up or down the silo is treated oddly, too. Each level difference adds 2 to the range, and, due to the support tubing and frameworks, you may only target figures that are directly above or below you, when you shoot to a different level. Targeting a figure on the same level is considered normally, as by Hero-clix rules.
-- OUTSIDE THE BUILDING
Remember the Roof, Floor and outer walls of the buildings requires 4 hits of damage to break and have DV 18.
A figure can be pushed off a building with Telekinesis. This goes for throwing (knockback) a figure off the Baxter Building or throwing them out a hole in a wall.
Effect : He takes falling damage. And return to the same location he left the map. And is also considered pushed.
-- BREAKING FLOORS AND RULES FOR THEM
Remember the Roof, Floor and outer walls of the buildings requires 4 hits of damage to break and have DV 18.
Blowing a hole in a wall places a rubble counter (Hindering Terrain) adjacent to the wall, but only ONE counter is placed inside the building.
A figure may target a ceiling (i.e. a floor on the level above), providing they can reach it as it is equivalent to two squares above them. You may target a floor under a figure (friendly or enemy). It will cause the figure to fall. The figure may use super-sense roll to avoid falling.
You may Range attack a figure through a hole in a floor. If you are firing up, the target must be on the hole through which you are firing. If the target is below, the attacker must be on the hole through which you are firing and the target is considered to be at half range with all other rules for Line-of-fire applied.
A figure with Flying, Leap/Climb, Phasing/Teleport or Plasticity may move through a hole in the floor. Remember it is a cost of 2 movement points to move up or down to a new level and you are either entering or leaving a rubble counter (Hindering terrain).
? ELEVATORS
DV 18 Damage 4. (Must be dealt in 1 Turn)
Entering an Elevator: All elevator squares are hindering terrain to move into (which accounts for the door).
Inside the Elevator: As for moving between floors, any figure(s) spending a turn without moving the figure off the elevator square may move their figure up or down to any level. This operation is considered a Free Action. From there, they may stay in the elevator another turn (perhaps changing levels, again) or exit. When a character is in an elevator, the squares directly above and below the elevator are considered Blocking Terrain on any other floor.
Exiting an Elevator: Remember, they are leaving hindering terrain.
Attacking a figure in an Elevator: While in an elevator square, a figure is in Hindering Terrain for all purposes. To simplify questions about doors being open or closed, consider them to be always open, unless the elevator is occupied on another level.
Using the elevator shaft without the Elevator: It takes 1 turn to climb a floor.
The other thing ?.If the elevator is used by another player ?.it is not available,
The elevator marked ?F? can only be used by FF. If it is destroyed, anyone can climb elevator shaft.
Other Elevators are marked ?E?
FAQ.
Roof Top In is considered an outdoor map. It has no walls surrounding it. Any knockback off the roof is a fall.
There is no staircase, I removed them to simplify game play.
Mr. Fantastic can use Perplex and outwit at the same time.
HERBIE gets?.FF healing when any FF clix is KO.
Chairs, tables, beds etc?. are light objects.
Vehicles, toilet seats etc are heavy objects?.
Feel free to ask questions about the map etc?..
What is hindering etc?. I sometimes assume people think the same way I do.
Questions will help clarify things. Also I may not have thought through everything.
*Whew* I always read these scenario games and think they look cool, but now, the first time I'm actually playing one, it looks...complicated.
By the way, last call if someone else wants to take my place.
Choon, I'll PM you with my e-mail. I can't wait to see this map.
I think I'll be Reed's team. Sure, he's an underdog, and I'm a Rookie, but maybe the bonus will help him out. We can only hope. Is my team supposed to be about 350 points? If so, I'll take E She-Hulk and Medusa (the replacement FF). If I can have any point value, I should probably replace Medusa with someone more expensive, like Nova or Herbie.
I had a bunch of questions, but I forgot them while I was writing all that. They'll probably come back to me later.
A few points:
1) Are the two FF teams working together and are the two evil teams working together?
2) I appear to have only the 6th map. If you could send each map to me individually that would be great.
3) Is my team OK? I got confused.
V Dr Doom ............198
E Taskmaster ..........58
V Calypso ...............46
R Sidewinder ...........24
LE Scientist Supreme 23